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The Magic Circle

Jun 29, 2016 10 years ago
Type Base game 2015 Genres AdventureIndieSimulatorStrategy Companies Question · Publisher Follow Log in to follow

You are the protagonist of an unfinished 1st person fantasy game, trapped in development hell. The designers (played by James Urbaniak, Ashly Burch, and Karen Dyer) are god-like, but so indecisive that they've given you no powers whatsoever. With the help of a mysterious disembodied voice (Stephen Russell) you must seize the tools of game development from these unworthy 'gods', uncovering more of the darkly comic story as you go.

What it’s like

The Magic Circle offers a satirical, meta-fictional adventure where you play as the hero of an unfinished fantasy game trapped in development hell. The premise establishes a unique dynamic: your 'designers' are indecisive gods who have left you powerless, forcing you to seize control of the development tools themselves. The experience is defined by its darkly comedic tone and sharp fourth-wall-breaking writing, supported by exceptional voice acting that brings the absurdity of the game industry to life. Mechanically, it functions as a puzzle-adventure where you manipulate code, swap behaviors, and alter the environment to progress. While the narrative drive is strong and the concept is fresh, the gameplay relies on simple manipulation rather than complex systems. The aesthetic is deliberately retro and minimalistic, prioritizing the satirical atmosphere over visual fidelity. It is a short, focused experience that critiques game culture through humor and clever mechanics.

Strong in Audio / MusicWriting / DialogueAtmosphere / MoodCharactersGameplay / MechanicsStory / Narrative

Keep in mind The gameplay mechanics are relatively shallow and puzzle-light, which may feel repetitive or underwhelming for players seeking deep simulation or combat systems. · The intentionally 'unfinished' aesthetic and minimalistic visuals might be off-putting to those who prioritize high production values or polished graphical experiences.

AI-generated from catalog data, informed by reviews from pcgamer.com, ign.com, metacritic.com, eurogamer.net.

Screenshots

Releases

PlatformRegionTypeDate
Linux Worldwide Full release Jun 04, 201511 years ago
Mac Worldwide Full release Jun 04, 201511 years ago
PC (Microsoft Windows) Worldwide Full release Jun 04, 201511 years ago
PlayStation 4 Worldwide Full release Apr 26, 201610 years ago
Xbox One Worldwide Full release Jun 29, 201610 years ago

Reviews

84Critics · 7 74Players · 7

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