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The Long Journey Home

Sep 04, 2019 7 years ago
Type Base game 2017 Genres AdventureIndieRole-playing (RPG)SimulatorStrategy Companies Daedalic Entertainment · Publisher · Daedalic Studio West · Developer · Daedalic Entertainment · Developer · Daedalic Studio West · Publisher Follow Log in to follow

The Long Journey Home combines the endless freedom of space with a new open questing system that always leaves you in command. Deliver the stranded Glukkt to his homeworld as he asks, or to your new slaver friends? Attempt to make allies with everyone, or pin your hopes on the tougher races, and hope they never turn on you? Jump by jump, make hard decisions and live with the consequences, in a universe that is never the same twice.

What it’s like

The Long Journey Home is a roguelite space-sim that prioritizes systemic depth and emergent narrative over scripted plot. You command a vessel with a diverse crew of aliens, each possessing unique skills in archaeology, research, or combat. The core loop involves navigating a procedurally generated universe where every jump alters the political landscape and available opportunities. Success hinges on resource management; fuel, hull integrity, and supplies are scarce, forcing players to make difficult choices between exploration, trade, or conflict. The experience is defined by its punishing difficulty and intricate simulation of ship systems, rewarding patience and strategic planning. While the story emerges from these interactions rather than a fixed script, the writing effectively fleshes out the crew's personalities and the varied alien factions. It offers a sense of wonder through discovery but demands significant time investment to master its complex mechanics.

Strong in Exploration / WorldProgression / ReplayabilityAtmosphere / MoodCharactersDifficulty / ChallengeGameplay / MechanicsSimulation / ManagementSocial / RelationshipsSystems Depth / Build Variety

Keep in mind The steep learning curve and punishing resource scarcity may frustrate players seeking casual relaxation or quick sessions. · Combat is often secondary to management; those expecting action-heavy space battles will find the tactical depth lacking.

AI-generated from catalog data, informed by reviews from pcgamer.com, ign.com, gamepressure.com, metacritic.com, nintendolife.com.

Screenshots

Releases

PlatformRegionTypeDate
PC (Microsoft Windows) Worldwide Full release May 30, 20179 years ago
Mac Worldwide Full release Jun 28, 20188 years ago
PlayStation 4 Worldwide Full release Nov 14, 20188 years ago
Xbox One Worldwide Full release Nov 14, 20188 years ago
Nintendo Switch Worldwide Full release Sep 04, 20197 years ago

Reviews

70Critics · 5 56Players · 12

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