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The Coma: Recut

Oct 16, 2020 6 years ago
Type Base game 2017 Genres AdventureIndieRole-playing (RPG)Strategy Companies Stage Clear Studios · Supporting · Devespresso Games · Developer · Digerati Distribution · Publisher · Headup Games · Publisher Follow Log in to follow

In this creepy Korean survival-horror you take the role of Youngho, a hapless student who finds himself trapped in the nightmarish halls of his high school. After drifting asleep during his final exam, he awakes in the school at night. The only problem is he's not alone. Relentlessly pursued by a psychotic killer, he must now muster the courage to solve the mystery of why he is here and how to escape.

What it’s like

The Coma: Recut delivers a tense, side-scrolling survival horror experience rooted in the specific cultural anxieties of Korean academic pressure. Visually, it mimics a dark comic book aesthetic with hand-drawn art and cel-shaded lighting that effectively isolates the protagonist within the claustrophobic, nightmarish halls of Sehwa High. The atmosphere is heavy with dread, supported by an unsettling audio design that heightens every jump scare and environmental cue. While the narrative explores themes of trauma and societal expectation, the gameplay loop relies on stealth and puzzle-solving rather than action. Players must navigate a linear but detailed world, avoiding relentless pursuers through careful observation and timing. The experience is defined by its mood and visual identity, offering a cohesive, albeit sometimes frustrating, journey through a psychological thriller where tension outweighs mechanical depth.

Strong in Atmosphere / MoodAudio / MusicDifficulty / ChallengeExploration / WorldStory / NarrativeVisuals / Art

Keep in mind The controls can feel unresponsive or 'floaty,' making stealth encounters unnecessarily punishing and frustrating for players who prefer tight mechanics. · Combat is minimal and often feels like a chore; this game is strictly for those who enjoy atmospheric dread over action-oriented gameplay.

AI-generated from catalog data, informed by reviews from metacritic.com, nintendolife.com, someawesome.com, trueachievements.com, medium.com.

Screenshots

Releases

PlatformRegionTypeDate
PlayStation 4 Worldwide Full release Sep 20, 20179 years ago
Xbox One Worldwide Full release Sep 20, 20179 years ago
Linux Worldwide Full release Sep 22, 20179 years ago
Mac Worldwide Full release Sep 22, 20179 years ago
PC (Microsoft Windows) Worldwide Full release Sep 22, 20179 years ago
Nintendo Switch Worldwide Full release Oct 16, 20206 years ago

Reviews

63Critics · 3 70Players · 15

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