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Sword Art Online: Fatal Bullet

Feb 23, 2018 8 years ago
Trailer 1 / 5
Type Base game 2018 Genres Role-playing (RPG)Shooter Companies Bandai Namco Entertainment Europe · Publisher · Bandai Namco Entertainment · Publisher · Dimps · Developer · Bandai Namco Entertainment America · Publisher Follow Log in to follow

Sword Art Online: Fatal Bullet is a Third Person Shooter Role-Playing Game (TPSRPG), scheduled to be released on February 8, 2018 on the PlayStation 4, XBox One, as well as Personal Computers (PCs) via Steam. The game is being developed by Dimps, based on Unreal Engine 4, and will be set in Gun Gale Online. It will be the first Sword Art Online TPSRPG and the first Sword Art Online game on the XBox One platform.

What it’s like

Step into Gun Gale Online, a gritty sci-fi VR battleground where survival hinges on customization and tactical shooting. As an original protagonist, you navigate a world defined by faction warfare and mysterious phenomena, balancing solo narrative beats with cooperative multiplayer objectives. The core experience revolves around deep weapon modification systems, allowing players to craft unique loadouts that define their playstyle. Combat is fast-paced and visceral, emphasizing positioning and resource management over raw button-mashing. While the overarching plot serves as a framework for familiar franchise lore, the true depth lies in the mechanical loop of grinding, upgrading, and optimizing gear. The atmosphere captures the tension of a high-stakes shooter MMO, supported by polished visuals that highlight the contrast between digital aesthetics and realistic ballistics. It offers a robust sandbox for fans of character progression, prioritizing player agency through extensive build variety rather than intricate narrative twists.

Strong in Co-op / MultiplayerCombatGameplay / MechanicsProgression / ReplayabilitySystems Depth / Build VarietyVisuals / Art

Keep in mind The main story can feel repetitive and relies heavily on franchise knowledge for full emotional impact, potentially alienating newcomers. The multiplayer component requires active community engagement to be fully rewarding, as solo play may eventually feel grind-heavy without cooperative partners.

AI-generated from catalog data, informed by reviews from ign.com, metacritic.com, nintendolife.com, steamcommunity.com, destructoid.com, gamecraves.com.

Screenshots

Releases

PlatformRegionTypeDate
Xbox One Worldwide Full release Feb 08, 20189 years ago
PC (Microsoft Windows) Worldwide Full release Feb 23, 20188 years ago
PlayStation 4 Worldwide Full release Feb 23, 20188 years ago

Reviews

60Critics · 8 69Players · 29

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