Styx: Master of Shadows
Oct 07, 2014 12 years ago
Styx: Master of Shadows is an infiltration game with RPG elements taking place in a dark fantasy universe, where you sneak, steal and assassinate your way through as Styx, a Goblin two-centuries of age. Deep inside the vertiginous and multi-layered forsaken Tower of Akenash, where Humans and Elves protect the World-Tree, source of the Amber – a powerful and magical golden sap – is hidden Styx’ chance to understand his true origin... and to make a fortune at the same time.
What it’s like
Styx: Master of Shadows delivers a gritty, dark fantasy stealth experience where you embody Styx, a cynical goblin navigating the treacherous, vertical architecture of the Tower of Akenash. The core loop revolves around meticulous infiltration, utilizing a rich skill tree to enhance shadow-walking, illusion casting, and silent takedowns rather than direct confrontation. The game excels in atmosphere, blending oppressive gloom with vibrant magical effects to create a tense, immersive mood. While the narrative serves primarily as a framework for personal gain and origin discovery, the writing and character interactions provide enough wit and personality to keep the journey engaging. Progression is deeply satisfying, rewarding players who master the environment's verticality and enemy patrol patterns. The design encourages multiple approaches to each objective, fostering a sense of agency and clever problem-solving. However, the relentless focus on stealth mechanics means that combat is largely punitive, reinforcing the philosophy that shadows are your true allies in this dangerous, multi-layered world.
Strong in Atmosphere / MoodGameplay / MechanicsAudio / MusicDifficulty / ChallengeExploration / WorldProgression / ReplayabilitySystems Depth / Build VarietyVisuals / Art
Keep in mind The game offers minimal direct combat, which may frustrate players seeking action-oriented gameplay or quick resolutions to conflicts. Additionally, some players might find the repetitive nature of sneaking through similar tower environments becomes monotonous over extended play sessions.
AI-generated from catalog data, informed by reviews from ign.com, metacritic.com, oldschoolgamermagazine.com, pcgamer.com, rockpapershotgun.com, sidequesting.com.
Screenshots
Releases
| Platform | Region | Type | Date |
|---|---|---|---|
| PC (Microsoft Windows) | Worldwide | Full release | Oct 07, 201412 years ago |
| PlayStation 4 | Worldwide | Full release | Oct 07, 201412 years ago |
| Xbox One | Worldwide | Full release | Oct 07, 201412 years ago |