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Stasis

Jun 26, 2025 1 year ago
Trailer 1 / 3
Type Base game 2015 Genres AdventureIndiePoint-and-clickPuzzle Companies Feardemic · Publisher · Daedalic Entertainment · Publisher · The Brotherhood Games · Developer Follow Log in to follow

Stasis is a point-and-click, sci-fi, horror adventure game played from a unique isometric perspective. Stasis intertwines a gruesome narrative with retro adventure gameplay. Combine items, interact with computers and solve puzzles while experiencing the gritty atmosphere. In the distant future, aboard a seemingly abandoned spacecraft, John Maracheck awakes from stasis. He must push himself to new physical and emotional limits and unravel the mysteries around him. John is in tremendous pain, his wife and daughter are missing, and time is running out as the Groomlake plunges further into the swirling blue methane clouds of Neptune.

What it’s like

Stasis delivers a gritty, retro-futuristic survival horror experience set aboard the derelict research vessel Groomlake. You awaken as John Maracheck in a state of physical agony and emotional disarray, tasked with navigating a decaying sci-fi environment to uncover the fate of your missing family. The game heavily channels the aesthetic and mechanical sensibilities of 1990s classics like System Shock and Monkey Island, utilizing isometric point-and-click puzzles, inventory management, and environmental interaction rather than action. Visually, it presents a striking blend of Fallout’s industrial grit and dark sci-fi horror, creating an oppressive mood through detailed pixel art and atmospheric sound design. While the narrative unfolds through exploration and fragmented clues, the core appeal lies in its immersive world-building and faithful homage to traditional adventure game structures, offering a polished, albeit occasionally linear, journey through a collapsing dystopia.

Strong in Atmosphere / MoodVisuals / ArtAudio / MusicExploration / WorldGameplay / MechanicsPolish / PerformanceStory / Narrative

Keep in mind The puzzle logic can feel arbitrary or obscure at times, potentially frustrating players who prefer intuitive design. The narrative pacing drags slightly toward the end, with some character motivations feeling underdeveloped despite the strong atmospheric setup.

AI-generated from catalog data, informed by reviews from metacritic.com, thexboxhub.com, gameluster.com, en.wikipedia.org, rockpapershotgun.com, gamegrin.com.

Screenshots

Releases

PlatformRegionTypeDate
Mac Worldwide Full release Aug 31, 201511 years ago
PC (Microsoft Windows) Worldwide Full release Aug 31, 201511 years ago
Nintendo Switch Worldwide Full release Jun 26, 20251 year ago
PlayStation 4 Worldwide Full release Jun 26, 20251 year ago
PlayStation 5 Worldwide Full release Jun 26, 20251 year ago
Xbox One Worldwide Full release Jun 26, 20251 year ago
Xbox Series X|S Worldwide Full release Jun 26, 20251 year ago

Reviews

67Critics · 3 68Players · 38

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