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Spelunky

Aug 26, 2021 5 years ago
Type Base game 2012 Genres AdventureIndiePlatform Companies Microsoft Studios · Publisher · Jon Perry · Supporting · BlitWorks · Developer · Mossmouth · Developer · BlitWorks · Supporting · Mossmouth · Publisher · Eirik Suhrke · Supporting Follow Log in to follow

Spelunky (also known as Spelunky HD) is a remake of Spelunky (now known as Spelunky Classic), an open source indie platformer video game created by Derek Yu and originally released as freeware for Microsoft Windows. The player controls a spelunker who explores a series of caves while collecting treasure, saving damsels, fighting enemies and dodging traps. The caves are procedurally generated, making each run through the game unique. Spelunky is one of the first examples of a roguelike-like, borrowing concepts from the roguelike genre, and was the influence for many later roguelike-like games.

What it’s like

Spelunky HD delivers a punishing yet deeply rewarding roguelite experience where every run is a unique, procedurally generated gauntlet. You navigate treacherous, fully destructible caves filled with lethal traps and unpredictable enemies, relying on mechanical precision rather than narrative progression. The core appeal lies in its masterful balance of chaos and control; while the RNG can feel unforgiving, the underlying systems are rigorous and fair, demanding mastery of movement, item usage, and risk assessment. There is no traditional story or character development here—only the pure, adrenaline-fueled loop of exploration, survival, and high-stakes decision-making. The game rewards patience and learning from failure, offering a sense of accomplishment that comes from overcoming increasingly complex mechanical challenges through skill and adaptability rather than plot hooks.

Strong in Difficulty / ChallengeGameplay / MechanicsProgression / ReplayabilitySystems Depth / Build VarietyExploration / WorldPacingPolish / Performance

Keep in mind The difficulty curve is exceptionally steep and can feel brutally unfair due to RNG elements, potentially frustrating players who dislike high-stakes punishment. The minimalist aesthetic and lack of narrative may also fail to engage those seeking emotional connection or visual spectacle.

AI-generated from catalog data, informed by reviews from pcgamer.com, metacritic.com, gamesradar.com, ign.com, someawesome.com, gameslaugh.com.

Screenshots

Releases

PlatformRegionTypeDate
Xbox 360 Worldwide Full release Jul 04, 201214 years ago
PC (Microsoft Windows) Worldwide Full release Aug 08, 201313 years ago
PlayStation 3 Worldwide Full release Aug 27, 201313 years ago
PlayStation Vita Worldwide Full release Aug 27, 201313 years ago
PlayStation 4 Worldwide Full release Oct 08, 201412 years ago
Nintendo Switch Worldwide Full release Aug 26, 20215 years ago

Reviews

91Critics · 10 85Players · 186

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