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Space Siege

Aug 14, 2008 18 years ago
No trailer available
Type Base game 2008 Genres Role-playing (RPG) Companies Sega · Publisher · Gas Powered Games · Developer Follow Log in to follow

A game filled with heavy combat action, fast-paced tactics and decision making, Space Siege is an all-new science fiction themed action-RPG being developed by Chris Taylor and his talented team at Gas Powered Games, the creators of Dungeon Siege I & II and Supreme Commander.

What it’s like

Space Siege delivers a high-octane, tactical action-RPG experience set aboard the Armstrong, a colonization ship holding the last remnants of humanity. The premise is straightforward: survive an alien invasion while managing limited resources and upgrading your cybernetic enhancements. The core loop emphasizes fast-paced, real-time combat where positioning and ability usage are paramount, rather than grinding for gear. You control Seth Walker, supported by his AI companion HR-V, navigating claustrophobic corridors filled with relentless enemy waves. While the narrative serves primarily as a backdrop for the action, the game shines in its mechanical depth and intensity. The progression system focuses on meaningful stat choices and weapon upgrades that alter playstyle, offering replayability through multiple endings. The atmosphere is tense and urgent, leveraging the confined ship setting to create a sense of desperation. Multiplayer co-op adds a layer of chaotic synergy, though the single-player campaign stands firmly on its own merits as a polished, adrenaline-fueled shooter-RPG hybrid.

Strong in CombatGameplay / MechanicsAtmosphere / MoodCo-op / MultiplayerDifficulty / ChallengePacingProgression / Replayability

Keep in mind The loot system is notably sparse and repetitive, relying heavily on stat upgrades rather than diverse gear finds, which may frustrate players seeking traditional RPG inventory management. · The narrative and character development are functional but thin, serving mainly to justify the action sequences rather than offering deep emotional engagement.

AI-generated from catalog data, informed by reviews from gamesradar.com, metacritic.com, gamebanshee.com, ign.com, gamespot.com.

Screenshots

Releases

PlatformRegionTypeDate
PC (Microsoft Windows) Worldwide Full release Aug 14, 200818 years ago

Reviews

58Critics · 3 63Players · 5

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