Full game Frictional Games

Soma

Switch date

5following on IGDB

Media

5 trailers · 9 screenshots

Synopsis

SOMA is a sci-fi horror game from Frictional Games, the creators of Amnesia: The Dark Descent. It is an unsettling story about identity, consciousness, and what it means to be human. Enter the world of SOMA and face horrors buried deep beneath the ocean waves. Delve through locked terminals and secret documents to uncover the truth behind the chaos. Seek out the last remaining inhabitants and take part in the events that will ultimately shape the fate of the station. But be careful, danger lurks in every corner: corrupted humans, twisted creatures, insane robots, and even an inscrutable omnipresent A.I. You will need to figure out how to deal with each one of them. Just remember there’s no fighting back, either you outsmart your enemies or you get ready to run.

What it’s like

SOMA is a first-person survival horror experience that prioritizes existential dread over visceral terror. You navigate the decaying, underwater PATHOS stations as Simon, a patient whose consciousness has been transferred into a robotic body, only to find himself trapped in a nightmare scenario involving rogue AI and mutated humanoids. The gameplay loop centers on stealth, environmental puzzle-solving, and resource management, with no traditional combat options available. This design choice forces a constant sense of vulnerability, amplifying the tension as you flee from relentless pursuers. The narrative is the game’s defining strength, offering a profound, philosophical exploration of identity, consciousness, and what constitutes humanity in an age of digital immortality. Through meticulous environmental storytelling and audio logs, the world feels lived-in and tragic. The atmosphere is suffocatingly immersive, driven by Hållin’s haunting score and the oppressive silence of the deep ocean. It is a slow-burn mystery that rewards patience and reflection, delivering an emotional impact that lingers long after the credits roll.

Strong in Atmosphere / MoodAudio / MusicStory / NarrativeWriting / DialogueCharactersExploration / WorldPacingPolish / PerformanceVisuals / Art

Keep in mind The gameplay mechanics are intentionally simple and repetitive, which may feel stale to players seeking complex systems or fast-paced action. Additionally, the pacing can be slow in the middle sections, relying heavily on atmospheric tension rather than plot progression, which might test the patience of those looking for constant narrative momentum.

AI-generated from catalog data, informed by reviews from metacritic.com, ign.com, gamespot.com, gamesradar.com, reddit.com, screenrant.com.

Release dates

PlatformRegionTypeDateTrack
Linux Worldwide Full release
Mac Worldwide Full release
PC (Microsoft Windows) Worldwide Full release
PlayStation 4 Worldwide Full release
Xbox One Worldwide Full release
Nintendo Switch Worldwide Full release