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Rise of the Tomb Raider

Nov 19, 2019 7 years ago
Baba Yaga: Curse of the Witch Trailer 1 / 8
Type Base game 2015 Genres AdventureShooter Companies Microsoft Studios · Publisher · Crystal Dynamics · Developer · Square Enix Europe · Publisher Follow Log in to follow

Rise of the Tomb Raider is a third-person action-adventure game in which players control Lara Croft as she searches for the legendary city of Kitezh and a promise of immortality. Combat involves firearms, stealth, and melee weapons, while semi-open hub areas offer challenge tombs with puzzles, side missions, and resource scavenging for crafting. Players earn experience and unlock skills across three trees focused on combat, hunting, and survival. The game features an Expeditions mode that allows replaying levels with modifiers in place of traditional multiplayer.

What it’s like

Rise of the Tomb Raider delivers a polished, cinematic action-adventure experience defined by its stunning Siberian landscapes and intricate environmental design. The game excels in blending third-person stealth with visceral combat, allowing players to choose between aggressive engagements or cautious, tactical approaches using traps and ranged weapons. Central to the experience are the 'Challenge Tombs,' complex puzzles that serve as intellectual counterpoints to the physical action, offering deep satisfaction through logical deduction rather than brute force. The narrative follows Lara’s evolution into a hardened survivor, driven by themes of obsession, legacy, and the moral ambiguity of seeking immortality. Visually, it is a technical marvel, utilizing advanced lighting and detailed textures to create an immersive, atmospheric world that feels alive and dangerous. While the story provides sufficient motivation for the journey, the true heart of the game lies in its masterful level design, rewarding exploration with secrets and resource management systems that enhance the sense of vulnerability and survival.

Strong in Atmosphere / MoodExploration / WorldGameplay / MechanicsProgression / ReplayabilityVisuals / ArtAudio / MusicCharactersCombatPacingPolish / PerformanceStory / NarrativeSystems Depth / Build Variety

Keep in mind The narrative structure is somewhat linear despite the open hubs, which may disappoint players seeking a truly free-form sandbox or deep political intrigue beyond Lara's personal quest. · Combat encounters can become repetitive over long stretches, relying on similar enemy archetypes and cover mechanics that may feel stale without the constant introduction of new environmental variables.

AI-generated from catalog data, informed by reviews from pcgamer.com, ign.com, nichegamer.com, gamingrespawn.com, pockettactics.com, gamesradar.com.

Screenshots

Releases

PlatformRegionTypeDate
Xbox 360 Worldwide Full release Nov 10, 201511 years ago
Xbox One Worldwide Full release Nov 10, 201511 years ago
PC (Microsoft Windows) Worldwide Full release Jan 28, 201611 years ago
Linux Worldwide Full release Feb 09, 201611 years ago
Mac Worldwide Full release Feb 09, 201611 years ago
PlayStation 4 Worldwide Full release Oct 11, 201610 years ago
Google Stadia Worldwide Full release Nov 19, 20197 years ago
PlayStation VR Worldwide Full release Exact dateno date yet

Reviews

87Critics · 25 81Players · 1319

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