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Overkill's The Walking Dead

Nov 06, 2018 8 years ago
Trailer 1 / 8
Type Base game 2018 Genres Shooter Companies Overkill Software · Developer · Starbreeze Studios · Publisher Follow Log in to follow

Overkill's The Walking Dead is a four player co-op action FPS, where you and your friends fight the dead as well as the living. Set in The Walking Dead Universe, you and your group try to survive in a post-apocalyptic Washington D.C. Each character has their own Special Abilities, Skill Trees, Squad Roles, Play Styles and Story Arcs, but teamwork is paramount. The action is close-up and intense: take out enemies carefully with a silent melee attack or go in guns blazing with your choice of each class weapons. You need to be able to improvise as nothing is certain and a horde of walkers is always right around the corner.

What it’s like

This title translates the tension of the Walking Dead universe into a chaotic, squad-based first-person shooter. The experience centers on cooperative survival in Washington D.C., where four players must balance stealth and loud combat against waves of walkers and hostile survivors. While the narrative is minimal, serving primarily as a backdrop for action, the game shines through its robust character customization and distinct class roles. Players enjoy deep skill trees and weapon variety that encourage build experimentation and replayability. The atmosphere effectively captures the dread of the source material, supported by intense audio design and visceral combat feedback. However, the structure can feel repetitive over time, with missions often devolving into straightforward slaughter rather than nuanced storytelling. It is less about emotional engagement and more about the thrill of coordinated teamwork and mechanical mastery in a high-stakes environment.

Strong in Co-op / MultiplayerCombatAtmosphere / MoodAudio / MusicDifficulty / ChallengeGameplay / MechanicsProgression / ReplayabilitySocial / RelationshipsSystems Depth / Build Variety

Keep in mind The narrative is thin and often ignored by the gameplay loop; do not expect deep story immersion. · Mission structure can become repetitive, relying heavily on grind rather than varied objectives.

AI-generated from catalog data, informed by reviews from pcgamer.com, metacritic.com, ign.com, steamcommunity.com, culturedvultures.com, youtube.com.

Screenshots

Releases

PlatformRegionTypeDate
PC (Microsoft Windows) Worldwide Full release Nov 06, 20188 years ago

Reviews

50Critics · 7 50Players · 7

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