No Straight Roads
Sep 14, 2020 6 years ago
Welcome to Vinyl City! Play with Mayday and Zuke for the Musical Revolution in this action adventure game created by Wan Hazmer, one of the lead game designer of FF XV and Daim Dziauddin, SFV's concept artist.
What it’s like
No Straight Roads is a vibrant, rhythm-infused hack-and-slash that prioritizes sensory overload over mechanical precision. You play as Mayday and Zuke, two indie rockers waging a musical revolution against the sterile EDM empire controlling Vinyl City. The experience is defined by its explosive visual style and relentless audio-visual sync; combat moves are dictated by the beat, creating a frenetic flow that feels more like conducting a chaotic concert than fighting enemies. While the narrative serves primarily as a colorful backdrop for this aesthetic clash, the characters bring genuine charm and wit to the proceedings. The game excels in atmosphere and local co-op play, offering a shared, high-energy spectacle. However, the core loop is relatively shallow, relying on repetition rather than complex strategy, making it a stylish burst of energy rather than a deep RPG.
Strong in Atmosphere / MoodAudio / MusicVisuals / ArtCharactersCo-op / MultiplayerCombatPacing
Keep in mind The combat mechanics are often described as clunky or imprecise, which may frustrate players seeking tight, responsive action. · Performance issues and bugs were noted at launch, potentially detracting from the polished experience.
AI-generated from catalog data, informed by reviews from metacritic.com, waytoomany.games, vooks.net, pcgamer.com, lifeisxbox.eu, opencritic.com.
Screenshots
Releases
| Platform | Region | Type | Date |
|---|---|---|---|
| PC (Microsoft Windows) | Worldwide | Full release | Aug 24, 20206 years ago |
| PlayStation 4 | Worldwide | Full release | Aug 24, 20206 years ago |
| Xbox One | Worldwide | Full release | Aug 24, 20206 years ago |
| Nintendo Switch | Worldwide | Full release | Sep 14, 20206 years ago |