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Munin

Jul 07, 2014 12 years ago
Type Base game 2014 Genres AdventureIndiePlatformPuzzle Companies Gojira · Developer · Daedalic Entertainment · Publisher Follow Log in to follow

Imagine you could move mountains - literally! With realistic physics, Norse runes, rotating platforms and a lot of gray cells you'll help Munin, Odin's messenger in her very own 2D-adventure, to reclaim her power on a journey through Yggdrasil. Munin the raven, faithful messenger to Odin, now stands stripped of wings and transformed by Loki into a mortal girl. Flightless and determined, she will stride through the nine worlds of Yggdrasil to reclaim the lost feathers and return to Asgard. Munin bolsters the traditional side-scrolling experience with the use of rotating environments to surpass obstacles and to solve puzzles. By twisting portions of the environment, players will create bridges from pillars, turn walls into floors or open new passages.

What it’s like

Munin offers a serene yet intellectually stimulating puzzle-platforming experience set within the rich tapestry of Norse mythology. You play as Munin, Odin’s raven transformed into a mortal girl, traversing nine distinct worlds to reclaim her lost feathers and restore her wings. The core mechanic revolves around manipulating the environment through physics-based rotation; by twisting platforms and structures, you create paths, bridges, and solutions to intricate spatial puzzles. The tone is contemplative and mythic, prioritizing atmospheric immersion over narrative complexity or combat intensity. Visually, the game presents a stylized 2D aesthetic that complements its tranquil mood, allowing players to focus on the tactile satisfaction of solving mechanical challenges. While the story provides a simple framework for the journey, the true depth lies in the clever level design and the gradual mastery of environmental manipulation across diverse biomes.

Strong in Gameplay / MechanicsAtmosphere / MoodExploration / WorldProgression / ReplayabilityVisuals / Art

Keep in mind The narrative is minimal and serves primarily as a vehicle for the gameplay, so players seeking deep storytelling or character development may find it lacking. Additionally, the physics-based rotation mechanics can feel imprecise or frustrating for those who prefer tight, responsive platforming controls.

AI-generated from catalog data, informed by reviews from metacritic.com, store.steampowered.com, steamcommunity.com, impulsegamer.com, gamespot.com.

Screenshots

Releases

PlatformRegionTypeDate
Linux Worldwide Full release Jun 10, 201412 years ago
Mac Worldwide Full release Jun 10, 201412 years ago
PC (Microsoft Windows) Worldwide Full release Jun 10, 201412 years ago
Android Worldwide Full release Jul 07, 201412 years ago
iOS Worldwide Full release Jul 07, 201412 years ago

Reviews

70Critics · 4 60Players · 11

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