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Mothergunship

Jul 17, 2018 8 years ago
Trailer 1 / 3
Type Base game 2018 Genres IndieShooter Companies Terrible Posture Games · Developer · Grip Digital · Publisher Follow Log in to follow

Our mission is clear, our determination strong, and our guns are very, very big. MOTHERGUNSHIP is a bullet-hell FPS hybrid facing you, Earth’s last hope, against the fleets of data-hoarding robotic alien invaders. Take the fight to the enemy, craft gun monstrosities that no reasonable person could ever lift, and experience randomized mayhem as you battle your way to the heart of the fleet to destroy the MOTHERGUNSHIP!

What it’s like

Mothergunship delivers a frenetic, high-octane experience that seamlessly blends first-person shooter mechanics with intense bullet-hell survival. You play as the titular Mothergun, wielding absurdly oversized weaponry to dismantle waves of robotic invaders in procedurally generated environments. The core loop revolves around aggressive movement and strategic weapon crafting; you don't just find guns, you build them from modular parts, creating unique monstrosities that define your playstyle. Progression is driven by a roguelite structure, where each run offers randomized challenges and upgrades that persist across attempts, encouraging mastery through repetition. The tone is irreverent and chaotic, prioritizing visceral feedback and screen-filling explosions over narrative depth. While the story provides a simple sci-fi backdrop, the true focus lies in the mechanical synergy of dodging projectiles while unleashing devastating firepower. It is a test of reflexes and adaptability, rewarding players who can balance offense with survival in a relentless barrage of digital alien life.

Strong in CombatGameplay / MechanicsCo-op / MultiplayerDifficulty / ChallengePacingProgression / ReplayabilitySystems Depth / Build Variety

Keep in mind The narrative is extremely thin and serves primarily as a justification for the action, offering little emotional investment or lore depth. The visual clarity can suffer during peak chaos, making it difficult to distinguish projectiles from background effects, which may frustrate players seeking precision in high-difficulty scenarios.

AI-generated from catalog data.

Screenshots

Releases

PlatformRegionTypeDate
PC (Microsoft Windows) Worldwide Full release Jul 17, 20188 years ago
PlayStation 4 Worldwide Full release Jul 17, 20188 years ago
Xbox One Worldwide Full release Jul 17, 20188 years ago

Reviews

75Critics · 8 66Players · 11

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