Full game Jan Willem Nijman · Devolver Digital

Minit

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1following on IGDB

Media

3 trailers · 5 screenshots

Synopsis

Minit is a peculiar little adventure played sixty seconds at a time.

What it’s like

Minit is a charming, monochrome action-adventure defined by its rigid sixty-second time limit. You play as a boy cursed to die every minute, forcing you to sprint through a compact, interconnected world of puzzles and combat. The core loop relies on New Game Plus mechanics; progress carries over, allowing you to build tools and abilities that make subsequent runs more efficient. This structure creates a unique sense of progression where mastery comes from memorization and strategic planning rather than raw power scaling. The tone is lighthearted and whimsical, balancing the tension of the timer with quirky humor and cute character designs. Visually, the stark black-and-white aesthetic gives it a distinct, retro-inspired identity that remains crisp and readable. While the narrative is simple, serving primarily as a vehicle for exploration, the writing delivers consistent charm through eccentric NPCs and environmental storytelling.

Strong in PacingProgression / ReplayabilityVisuals / ArtAtmosphere / MoodAudio / MusicExploration / WorldGameplay / MechanicsPolish / PerformanceWriting / Dialogue

Keep in mind The sixty-second timer can feel arbitrary or frustrating if you are stuck on a puzzle, as death resets your immediate progress despite retaining upgrades. It may also disappoint players seeking deep combat systems or complex narratives.

AI-generated from catalog data, informed by reviews from metacritic.com, pcgamer.com, en.wikipedia.org, nintendolife.com, reddit.com.

Release dates

PlatformRegionTypeDateTrack
Linux Worldwide Full release
Mac Worldwide Full release
PC (Microsoft Windows) Worldwide Full release
PlayStation 4 Worldwide Full release
Xbox One Worldwide Full release
Nintendo Switch Worldwide Full release
Android Worldwide Full release
iOS Worldwide Full release