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Metaphor: ReFantazio

Nov 12, 2026 ~3 months
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Type Base game 2024 Genres AdventureRole-playing (RPG)Turn-based strategy (TBS) Companies Atlus · Publisher · Sega · Publisher · Studio Zero · Developer Follow Log in to follow

From the creative minds of the Persona series – Metaphor: ReFantazio marks ATLUS’ first ever, full-scale fantasy RPG, brought to you by director Katsura Hashino, character designer Shigenori Soejima, and composer Shoji Meguro. Write your destiny and rise above fear as you step into a fantasy world unlike anything you’ve seen before. Fraught with unsettling mystery, the kingdom stands on a precipice. Now, you must embark on a journey, overcoming obstacles and forging bonds with friends.

What it’s like

Metaphor: ReFantazio is a politically charged fantasy RPG that translates the social-sim structure of its Persona predecessors into a high-fantasy setting. The experience centers on a journey to lift a curse from a lost prince, framed by themes of identity, prejudice, and self-determination. Visually and sonically, it is a triumph; the art direction is vibrant and stylized, complemented by a dynamic soundtrack that shifts with the narrative's emotional weight. Combat remains turn-based but introduces real-time 'Archetype' mechanics, offering strategic depth without sacrificing accessibility. The core loop involves managing time to build bonds with companions, each carrying distinct personal arcs that reflect broader societal issues. While the world is rich in lore and atmosphere, it prioritizes character interaction and narrative progression over open-world exploration. It is a polished, emotionally resonant experience that rewards patience and engagement with its cast.

Strong in Atmosphere / MoodAudio / MusicCharactersPolish / PerformanceStory / NarrativeVisuals / ArtCombatGameplay / MechanicsPacingProgression / ReplayabilitySocial / RelationshipsSystems Depth / Build VarietyWriting / Dialogue

Keep in mind The game's structure heavily favors linear narrative progression over non-linear exploration, which may disappoint players seeking vast, explorable worlds. Additionally, the difficulty curve can feel inconsistent, with some encounters requiring significant grinding if specific Archetype synergies are not utilized effectively.

AI-generated from catalog data, informed by reviews from ign.com, catholicgamereviews.com, metacritic.com, rockpapershotgun.com, epiloguegaming.com, reddit.com.

Screenshots

Releases

PlatformRegionTypeDate
PC (Microsoft Windows) Worldwide Full release Oct 11, 20242 years ago
PlayStation 4 Worldwide Full release Oct 11, 20242 years ago
PlayStation 5 Worldwide Full release Oct 11, 20242 years ago
Xbox Series X|S Worldwide Full release Oct 11, 20242 years ago
Nintendo Switch 2 Worldwide Full release Nov 12, 2026~3 months

Reviews

94Critics · 7 86Players · 104

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