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Mass Effect

Dec 07, 2012 14 years ago
Trailer 1 / 4
Type Base game 2007 Genres Role-playing (RPG)Shooter Companies BioWare · Developer · Electronic Arts · Publisher · Demiurge Studios · Supporting · Edge of Reality · Supporting · BioWare Edmonton · Developer · Microsoft Game Studios · Publisher Follow Log in to follow

Mass Effect is an action role-playing game set in the year 2183. The player takes the role of Commander Shepard, a customizable character who serves as Executive Officer aboard the SSV Normandy. After a routine mission goes wrong, Shepard assembles a squad and pursues a threat that escalates into a galaxy-wide conflict. The game features real-time squad-based combat where players choose companions and tactics suited to different enemy types, from biotic-wielding opponents to heavily armored machines. The game spans a large science fiction universe, with explorable locations ranging from the Citadel space station to alien homeworlds and remote outposts. Player decisions affect mission outcomes, crew relationships, and the overarching narrative across the trilogy.

What it’s like

Mass Effect establishes a foundational sci-fi epic where you command the SSV Normandy against an escalating galactic threat. The experience is defined by its heavy emphasis on narrative agency and interpersonal dynamics rather than mechanical complexity. You navigate a sprawling universe filled with distinct alien cultures, making choices that ripple through crew relationships and mission outcomes. The tone balances military gravity with space-opera grandeur, supported by a rich, atmospheric soundscape and memorable character banter. While the third-person shooter mechanics serve as a functional vehicle for interaction, they are secondary to the dialogue-driven progression. The structure relies on exploration and relationship building to unlock narrative depth, creating a compelling, character-focused journey that prioritizes emotional investment and world-building over tactical sophistication or high-fidelity presentation.

Strong in CharactersSocial / RelationshipsStory / NarrativeAtmosphere / MoodAudio / MusicExploration / WorldProgression / ReplayabilityWriting / Dialogue

Keep in mind The original game's combat feels clunky and dated compared to its sequels, often requiring patience to master. Its slow-paced dialogue-heavy structure may alienate players seeking fast-paced action or minimalist storytelling.

AI-generated from catalog data, informed by reviews from ign.com, gamesradar.com, metacritic.com, reddit.com, trueachievements.com.

Screenshots

Releases

PlatformRegionTypeDate
Xbox 360 Worldwide Full release Nov 20, 200719 years ago
PC (Microsoft Windows) Worldwide Full release May 28, 200818 years ago
PlayStation 3 Worldwide Full release Dec 07, 201214 years ago

Reviews

88Critics · 4 86Players · 2499

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