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Mad Max

Oct 20, 2016 10 years ago
Savage Road Trailer 1 / 8
Type Base game 2015 Genres AdventureHack and slash/Beat 'em upRacing Companies Feral Interactive · Publisher · Avalanche Studios · Developer · WB Games · Publisher Follow Log in to follow

In Mad Max, the player takes on the role of titular character Mad Max; a dangerous melee fighter and can use his attacks to kill almost anyone. His weapon of choice is his shotgun. He is assisted by another man called Chumbucket. Chum mainly works with Max to build and upgrade the Magnum Opus vehicle. Mad Max will feature a variety of weapons which Max can use to defeat enemies. Though the shotgun is Max's weapon of choice, ammo is scarce, and so melee options are the smarter way to go. The 'thunderstick' is an explosive weapon that can be lanced into an enemy's chest, crackling like a lit dynamite fuse before blowing the victim to smithereens. The Harpoon is also one of Max's favorite weapon though it can only be used in-vehicle with Chum riding along. Max's Magnum Opus can be combined with a speedy V12 engine and powerful ramming ability to destroy enemies's vehicles and weaponry. When simultaneously driving and aiming, the game enters slow-motion and allows you to toggle between targets. Not much is known about the vehicular combat and its features. Mad Max will feature crafting system which can be used to craft new weapons and tools. Max's garage can also be used to change and modify the car's engines, chassis, wheels, body works including paint treatment and the “shell” of the auto-mobile and the car’s weight and attributes update accordingly. Max can also be upgraded though it's plans hasn't fully been implemented. Many choices are given in the game, such as, either playing silently or aggressively. Max can also get guidance from Chum about how he can complete his objectives strategically. However, its largely up to the player how he can complete the objectives.

What it’s like

Mad Max is a visceral, open-world action experience defined by its crushing atmosphere and brutal vehicular combat. You play as a lone warrior in a desolate wasteland, driven by a simple premise: reclaim your stolen Interceptor from a tyrannical warlord. The narrative is a slow-burn journey of survival and regret, focusing on the death of hope rather than traditional heroism. The core loop revolves around scavenging resources to upgrade both Max’s melee abilities and his Magnum Opus vehicle. Combat is tactile and heavy, emphasizing shotgun blasts, harpoons, and explosive thundersticks, while driving involves high-speed ramming and slow-motion targeting. The relationship with Chumbucket provides essential banter and mechanical support, grounding the isolation in a functional partnership. While the world is beautifully desolate and immersive, the experience can feel repetitive, relying on a consistent rhythm of scavenging, fighting, and upgrading rather than complex narrative twists or varied mission structures.

Strong in Atmosphere / MoodCombatAudio / MusicCharactersExploration / WorldGameplay / MechanicsStory / NarrativeVisuals / Art

Keep in mind The game suffers from significant technical issues at launch, including bugs and performance inconsistencies that may detract from immersion. Additionally, the open-world structure is largely linear in practice, with repetitive side activities that may feel grindy to players seeking diverse challenges.

AI-generated from catalog data, informed by reviews from ign.com, pcgamer.com, reddit.com, metacritic.com, offtheshelfmedia.com.

Screenshots

Releases

PlatformRegionTypeDate
PC (Microsoft Windows) Worldwide Full release Sep 03, 201511 years ago
PlayStation 4 Worldwide Full release Oct 01, 201511 years ago
Xbox One Worldwide Full release Oct 01, 201511 years ago
Linux Worldwide Full release Oct 20, 201610 years ago
Mac Worldwide Full release Oct 20, 201610 years ago

Reviews

72Critics · 15 75Players · 561

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