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Life is Strange 2: Episode 3 - Wastelands

May 09, 2019 7 years ago
Type Base game 2019 Genres Adventure Companies DON'T NOD · Developer · Square Enix · Publisher Follow Log in to follow

In Episode 3: “Wastelands," the long journey from Seattle to Mexico continues a few months after their dramatic escape from Beaver Creek, as Sean and Daniel Diaz arrive in the Redwood Forests of California. The brothers experience life on the fringes of society as they reunite with Cassidy and Finn, befriend a close-knit community of drifters and runaways, and begin working on an illegal farm in an attempt to scrape together enough money to continue their journey. New friendships, relationships, and mentors influence Sean and Daniel, encouraging them to learn more about themselves and each other. Their resolve is tested once again, as friction arises between them. Uncertain about their once united purpose, will their strong bond survive?

What it’s like

This episode shifts the narrative focus from high-stakes survival to a slower, introspective exploration of found family and identity. Set within a vibrant, albeit precarious, community of drifters, the experience emphasizes emotional resonance over action. The core appeal lies in the nuanced development of the Diaz brothers' relationship, where quiet moments of bonding carry more weight than dramatic confrontations. Visually and sonically, the game excels, using its lush redwood settings and evocative soundtrack to create a deeply immersive mood that contrasts with the characters' internal turmoil. While the gameplay remains minimal, serving primarily as a vehicle for interaction, the writing delivers strong character dynamics. However, the deliberate pacing may feel sluggish to those accustomed to faster narrative drives, and some supporting cast members lean heavily on familiar tropes rather than offering fresh perspectives.

Strong in Atmosphere / MoodAudio / MusicCharactersPolish / PerformanceSocial / RelationshipsStory / NarrativeVisuals / Art

Keep in mind The slow, dialogue-heavy pacing may alienate players seeking constant engagement or fast-paced action. Additionally, while the main protagonists are well-developed, some secondary characters rely on stereotypical archetypes that can feel underwritten.

AI-generated from catalog data, informed by reviews from metacritic.com, gameinformer.com.

Screenshots

Releases

PlatformRegionTypeDate
Linux Worldwide Full release May 09, 20197 years ago
Mac Worldwide Full release May 09, 20197 years ago
PC (Microsoft Windows) Worldwide Full release May 09, 20197 years ago
PlayStation 4 Worldwide Full release May 09, 20197 years ago
Xbox One Worldwide Full release May 09, 20197 years ago

Reviews

77Critics · 6 80Players · 5

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