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Laserlife

Oct 14, 2015 11 years ago
Trailer 1 / 2
Type Base game 2015 Genres IndieMusic Companies Choice Provisions · Publisher Follow Log in to follow

Remember what it means to be a human in this interactive biography of a dead astronaut found in deep space by future intelligences who have no concept of humankind. With technology far beyond human comprehension, the discoverers of the astronaut use lasers to build physical replicas of the astronaut’s long-dead memories in hopes to understand what this strange creature was and why they are floating through space alone. By controlling dual lasers with both analog sticks, players will: -Collect Memory molecules scattered around the mysterious space ship -Harmonize the Astronaut’s memories within the Astronaut’s metaphysical plane -Warp back to reality through the Astronaut’s subconscious, avoiding mental blocks -Energize the dead Astronaut so it can create physical manifestations of its memories Laserlife is meant to be played in one sitting, so turn down the lights, turn up the volume, and get lost in this existential adventure about what it means to be a human. *Laserlife requires either an Intel RealSense Camera or a controller in order to play*

What it’s like

Laserlife offers a brief, contemplative journey through the fragmented psyche of a deceased astronaut, reconstructed by alien intelligences using light. The experience is less about linear narrative and more about sensory immersion; you manipulate dual lasers to harmonize with the environment, collecting memory fragments that pulse in rhythm with an ambient, chill soundtrack. Visually, it presents a striking abstract aesthetic where geometric shapes and light beams coalesce into emotional echoes of human life. The structure is designed as a single, uninterrupted sitting, creating a meditative flow state rather than traditional challenge. While the core mechanic of beat-matching feels somewhat repetitive to some, the atmospheric cohesion is undeniable. It prioritizes mood and thematic resonance over mechanical complexity, inviting players to feel the weight of existence through light and sound rather than dialogue or plot exposition.

Strong in Atmosphere / MoodAudio / MusicStory / NarrativeVisuals / Art

Keep in mind The game is notably short (approx. 2 hours) with limited replay value beyond chasing high scores. · Controls can feel imprecise for beat-matching, and technical issues may disrupt the immersive polish.

AI-generated from catalog data, informed by reviews from metacritic.com, destructoid.com, eurogamer.net, kotaku.com, gamesradar.com.

Screenshots

Releases

PlatformRegionTypeDate
Mac Worldwide Full release Sep 22, 201511 years ago
PC (Microsoft Windows) Worldwide Full release Sep 22, 201511 years ago
PlayStation 4 Worldwide Full release Sep 22, 201511 years ago
Xbox One Worldwide Full release Oct 14, 201511 years ago

Reviews

58Critics · 3 60Players

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