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Just Cause 3: Sky Fortress

Mar 15, 2016 10 years ago
Type Base game 2016 Genres Adventure Companies Square Enix · Publisher · Avalanche Studios · Developer Follow Log in to follow

Sky Fortress contains a brand new set of missions that introduce a new threat – a huge and terrifying Sky Fortress and an army of deadly robotic drones. To tackle his deadly new adversary, Rico Rodriguez will use a new upgradeable, rocket-powered, weaponised ‘Bavarium Wingsuit’ fitted with shoulder mounted machine guns and auto targeting missiles - alongside his new ‘Eviction’ personal defence drone and ‘Bavarium Splitter’ assault rifle.

What it’s like

Sky Fortress serves as an aerial extension to Just Cause 3’s core fantasy, prioritizing kinetic freedom over narrative depth. The experience centers on mastering the new Bavarium Wingsuit, transforming combat into a high-speed dogfighting simulator where gravity is merely a suggestion. Players engage in chaotic, physics-driven destruction against robotic drone swarms and flying fortresses, emphasizing verticality and momentum. The structure consists of mission chains that unlock gadget upgrades, encouraging experimentation with aerial maneuvers rather than tactical planning. Tone-wise, it embraces absurd, over-the-top action reminiscent of superhero movies, delivering immediate gratification through explosive set pieces. While the writing remains minimal and character interactions are functional at best, the craft shines in its seamless integration of new flight mechanics into the existing open world, offering a pure, adrenaline-fueled playground for fans of chaotic movement.

Strong in Gameplay / MechanicsCombatExploration / WorldPacingVisuals / Art

Keep in mind The narrative is thin and serves only as a vehicle for action, lacking meaningful character development or plot complexity. It offers little to no value for players seeking deep strategic combat or a compelling story, focusing exclusively on repetitive aerial destruction.

AI-generated from catalog data, informed by reviews from gamefaqs.gamespot.com, scifidimensions.com, metacritic.com, destructoid.com.

Screenshots

Releases

PlatformRegionTypeDate
PC (Microsoft Windows) Worldwide Full release Mar 01, 201610 years ago
PlayStation 4 Worldwide Full release Mar 01, 201610 years ago
Xbox One Worldwide Full release Mar 15, 201610 years ago

Reviews

62Critics · 3 64Players · 6

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