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Infinifactory

Dec 22, 2015 11 years ago
Type Base game 2015 Genres IndiePuzzleSimulator Companies Zachtronics · Publisher · 22nd Century Toys · Supporting Follow Log in to follow

Infinifactory is a sandbox puzzle game by Zachtronics, the creators of SpaceChem and Infiniminer. Build factories that assemble products for your alien overlords, and try not to die in the process. LIKE SPACECHEM… IN 3D! Design and run factories in a first-person, fully 3D environment. HISTOGRAMS ARE BACK! Optimize your solutions, and then optimize them more when you see how much better your friends did. VISIT EXOTIC ALIEN LOCALES! Explore a story-driven campaign with 30+ puzzles, audio logs, and more. BLOCKS THAT MOVE! Go beyond the campaign and push the limits of Infinifactory’s next-generation block engine in the sandbox. STEAM WORKSHOP INTEGRATION! Create, share, and play custom puzzles on Steam Workshop.

What it’s like

Infinifactory offers a deeply satisfying intellectual experience where players construct complex assembly lines in a fully three-dimensional space. The premise casts you as a worker bee for alien overlords, but the core appeal lies in the elegant logic of engineering. You design systems to transport and process parts, constantly refining your blueprints for maximum efficiency. The game excels at blending creative freedom with rigorous optimization, inviting players to solve puzzles through clever mechanical solutions rather than brute force. Its tone is dryly humorous and subtly sci-fi, supported by atmospheric world-building that rewards curiosity without demanding narrative immersion. Structurally, it progresses from simple tutorials to intricate challenges, culminating in a sandbox mode that encourages endless experimentation. The craft lies in its clean, intuitive interface that makes complex engineering feel accessible yet profoundly rewarding for those who enjoy watching their creations run smoothly.

Strong in Gameplay / MechanicsSimulation / ManagementSystems Depth / Build VarietyAtmosphere / MoodDifficulty / ChallengePolish / PerformanceProgression / ReplayabilityVisuals / Art

Keep in mind The game has a steep learning curve and may frustrate players who prefer action or narrative-driven experiences over abstract logic puzzles. Its minimalist aesthetic and lack of traditional combat might feel sterile to those seeking high-fidelity graphics or emotional storytelling.

AI-generated from catalog data, informed by reviews from pcgamer.com, metacritic.com, eurogamer.net, reddit.com, withoutthesarcasm.com, thewilkesbeacon.com.

Screenshots

Releases

PlatformRegionTypeDate
Linux Worldwide Full release Jun 30, 201511 years ago
Mac Worldwide Full release Jun 30, 201511 years ago
PC (Microsoft Windows) Worldwide Full release Jun 30, 201511 years ago
PlayStation 4 Worldwide Full release Dec 22, 201511 years ago

Reviews

75Critics · 3 83Players · 33

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