I, Zombie
Mar 08, 2018 8 years ago
Quite a different zombie game - this time YOU are the zombie! Command your infested comrades, fight your way to freedom and let the zombie kind dominate the world! Oh, and you're able to create your own scenarios!
What it’s like
I, Zombie flips the traditional survival horror script by casting you as the undead commander. The experience is a lighthearted, arcade-style strategy puzzle where your primary goal is to infect living humans to expand your horde. Gameplay revolves around tactical movement and stealth, using your growing army to overwhelm defenses rather than direct combat prowess. The tone is comedic and casual, embracing the absurdity of being the monster. Structurally, it offers a linear progression through distinct levels that test your ability to manage crowd control and timing. While the premise provides a refreshing twist on the zombie genre, the mechanical depth remains shallow. It functions as a series of quick, engaging challenges rather than a complex simulation, prioritizing immediate fun and accessibility over long-term strategic complexity or narrative weight.
Strong in Pacing
Keep in mind The game lacks significant depth and replayability, feeling more like a collection of short flash-game-style levels than a substantial title. Players seeking complex strategy mechanics or a serious horror atmosphere will likely find it too simplistic and brief.
AI-generated from catalog data, informed by reviews from metacritic.com, indiegamereviewer.com, store.steampowered.com, gamegrin.com, honestgamers.com, nintendo-insider.com.
Screenshots
Releases
| Platform | Region | Type | Date |
|---|---|---|---|
| Windows Phone | Worldwide | Full release | Jun 25, 201313 years ago |
| PC (Microsoft Windows) | Worldwide | Full release | Nov 05, 201313 years ago |
| Xbox One | Worldwide | Full release | Aug 31, 201610 years ago |
| PlayStation 4 | Worldwide | Full release | Nov 24, 201610 years ago |
| Nintendo Switch | Worldwide | Full release | Mar 08, 20188 years ago |