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Human Resource Machine

Mar 16, 2017 9 years ago
Type Base game 2015 Genres IndiePuzzleSimulatorStrategy Companies Tomorrow Corporation · Publisher · Experimental Gameplay Group · Publisher Follow Log in to follow

"Human Resource Machine is a puzzle game. In each level, your boss gives you a job. Automate it by programming your little office worker! If you succeed, you'll be promoted up to the next level for another year of work in the vast office building. Congratulations! Don't worry if you've never programmed before - programming is just puzzle solving. If you strip away all the 1's and 0's and scary squiggly brackets, programming is actually simple, logical, beautiful, and something that anyone can understand and have fun with!"

What it’s like

Human Resource Machine transforms the abstract logic of programming into a charming, isometric puzzle experience. You guide a tiny office worker through increasingly complex tasks by arranging commands in a visual assembly language. The premise satirizes corporate drudgery, casting you as an employee striving for promotion within a vast, bureaucratic building. While the narrative is minimal and delivered through dry humor and environmental storytelling, the core appeal lies in the elegant mechanics of data manipulation and conditional logic. The game excels at teaching computational thinking without feeling like a textbook, rewarding creativity and optimization. Its structure is linear but offers multiple valid solutions for each puzzle, encouraging players to refine their code for efficiency. The tone balances whimsical charm with the frustration of debugging, creating a satisfying loop of trial, error, and eventual clarity.

Strong in Gameplay / MechanicsPolish / PerformanceProgression / ReplayabilityDifficulty / ChallengePacingSystems Depth / Build VarietyVisuals / Art

Keep in mind The lack of explicit coding syntax may frustrate those seeking a realistic programming simulator or deep technical documentation. Additionally, the repetitive nature of the office setting and the steep learning curve for absolute beginners might deter players who prefer narrative-driven experiences or fast-paced action.

AI-generated from catalog data, informed by reviews from metacritic.com, plannedallalong.blogspot.com, reddit.com, steambase.io, geekyhobbies.com, pcgamer.com.

Screenshots

Releases

PlatformRegionTypeDate
Mac Worldwide Full release Oct 15, 201511 years ago
PC (Microsoft Windows) Worldwide Full release Oct 15, 201511 years ago
Wii U Worldwide Full release Dec 03, 201511 years ago
Linux Worldwide Full release Mar 29, 201610 years ago
iOS Worldwide Full release Jul 03, 201610 years ago
Android Worldwide Full release Nov 30, 201610 years ago
Nintendo Switch Worldwide Full release Mar 16, 20179 years ago

Reviews

74Critics · 6 78Players · 52

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