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Hohokum

Jul 28, 2022 4 years ago
Trailer 1 / 2
Type Base game 2014 Genres AdventureIndieMusic Companies Rekim Games · Supporting · SCE Santa Monica Studio · Developer · Sony Computer Entertainment · Publisher · Annapurna Interactive · Publisher · Honeyslug · Developer · Richard Hogg · Developer Follow Log in to follow

Hohokum is a colorful exploration based adventure game. Players control a space worm, flying around rescuing people from their city under distress. Hohokum is a collaboration between Honeyslug, an independent game developer based in North London, and Richard Hogg, an artist and designer. After launching as a web-based gaming experiment in 2010, Hohokum comes to PlayStation consoles now fully formed thanks to a collaboration with game design studios Honeyslug and SCE Studios Santa Monica, delivering the same unique exploration experience in a refined and expansive adventure waiting to be explored!

What it’s like

Hohokum is a serene, wordless journey through an abstract, vibrant world where you control a graceful worm navigating dynamic landscapes. The experience prioritizes flow and discovery over narrative or challenge, inviting players to explore interconnected biomes filled with whimsical creatures and surreal geometry. There are no tutorials; instead, the game trusts your intuition, rewarding curiosity with beautiful animations and seamless transitions between environments. It functions less as a traditional adventure and more as an interactive art piece, blending fluid movement mechanics with a lush, responsive soundtrack that reacts to your presence. The tone is chill and meditative, offering a sense of wonder rather than tension. While the structure is linear in its progression through distinct zones, the joy comes from the tactile satisfaction of flight and the visual poetry of each new discovery, creating a cohesive, atmospheric whole that feels like a living painting.

Strong in Atmosphere / MoodAudio / MusicExploration / WorldPacingVisuals / ArtGameplay / MechanicsPolish / Performance

Keep in mind Players seeking clear objectives, combat, or deep narrative will find it frustratingly vague. The lack of traditional goals may feel aimless to those who prefer structured progression systems.

AI-generated from catalog data, informed by reviews from gamesradar.com, slantmagazine.com, eurogamer.net, ign.com, gamespot.com, metacritic.com.

Screenshots

Releases

PlatformRegionTypeDate
PlayStation 3 Worldwide Full release Aug 13, 201412 years ago
PlayStation 4 Worldwide Full release Aug 13, 201412 years ago
PlayStation Vita Worldwide Full release Aug 13, 201412 years ago
PC (Microsoft Windows) Worldwide Full release Jul 28, 20224 years ago

Reviews

72Critics · 9 70Players · 22

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