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Hitman: Episode 6 - Hokkaido

Oct 31, 2016 10 years ago
Type Base game 2016 Genres AdventureShooterTactical Companies Square Enix · Publisher · IO Interactive · Publisher Follow Log in to follow

In this climactic season finale, Agent 47 must travel to Hokkaido, Japan and check-in at the hyper-exclusive Gama facility situated on a snowy mountain peak, with breath-taking panoramic views. Episode 6: Hokkaido includes a new story mission with new opportunities, weapons, disguises and items – plus new challenges and live content coming with Elusive Targets, Escalation Contracts, and Featured Contracts on the way.

What it’s like

This episode delivers a masterclass in atmospheric stealth within a breathtaking, snow-drenched mountain environment. The Gama facility serves as a vertical sandbox where players must navigate high-security zones using creativity rather than brute force. The experience is defined by meticulous observation and patience; success hinges on understanding NPC routines, exploiting environmental distractions, and utilizing the vast array of disguises and tools at your disposal. The tone is cold, clinical, and tense, emphasizing the isolation of the target in a remote location. Structurally, it offers a dense, interconnected level design that rewards multiple approaches to assassination. The craft shines in its visual fidelity and sound design, which heighten the sense of immersion. While the narrative provides context for the season's climax, the true satisfaction comes from the mechanical freedom to execute plans exactly as envisioned, turning each mission into a personalized puzzle of espionage and elimination.

Strong in Atmosphere / MoodExploration / WorldGameplay / MechanicsPolish / PerformanceSystems Depth / Build VarietyVisuals / ArtAudio / MusicDifficulty / ChallengePacingProgression / ReplayabilityStory / Narrative

Keep in mind The game lacks traditional combat depth, making it unsuitable for players who prefer action-oriented or aggressive playstyles. Additionally, the steep learning curve and reliance on memorization can be frustrating for newcomers to the series.

AI-generated from catalog data.

Screenshots

Releases

PlatformRegionTypeDate
Linux Worldwide Full release Oct 31, 201610 years ago
Mac Worldwide Full release Oct 31, 201610 years ago
PC (Microsoft Windows) Worldwide Full release Oct 31, 201610 years ago
PlayStation 4 Worldwide Full release Oct 31, 201610 years ago
Xbox One Worldwide Full release Oct 31, 201610 years ago

Reviews

83Critics · 9

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