← Browse

Ghostbusters: The Video Game

Nov 19, 2009 17 years ago
E3 Launch Trailer 1 / 2
Type Base game 2009 Genres AdventureShooter Companies Threewave Software · Developer · Sony Computer Entertainment · Publisher · Terminal Reality · Developer · Atari, Inc. · Publisher Follow Log in to follow

The Ghostbusters are back for an all new adventure. With Manhattan overrun again by supernatural creatures, gamers take the role of a new recruit joining the famous Ghostbusters team. Equipped with a variety of unique equipment and gadgets, players hunt, fight and wrangle a wide range of ghosts in an all-new battle to save New York City from its latest paranormal plague. Delivering a special gaming experience to the tremendous Ghostbusters fan base around the world, Ghostbusters: The Video Game features the original cast from Columbia Pictures' classic Ghostbusters films, including Bill Murray, Dan Aykroyd, Harold Ramis and Ernie Hudson - together again for the first time in over 20 years. Supporting the original Ghostbusters crew are the talents of Annie Potts, Brian Doyle Murray and William Atherton. Like the films before it, Ghostbusters: The Video Game is all-new classic adventure with Dan Aykroyd and Harold Ramis returning to the helm to script and create a new storyline that leads gamers through the trials and tribulations of the world's leading paranormal ghost busting team. Players experience a variety of frightening new ghosts, even some based on ideas from Aykroyd and Ramis that never made it into the original feature films.

What it’s like

This title serves as a canonical bridge between the original films, placing you as a rookie alongside the legendary team. The experience is defined by its exceptional authenticity, driven by the original cast reprising their roles for an original script penned by the franchise’s creators. The tone balances genuine supernatural horror with sharp, character-driven comedy, capturing the specific dynamic of the Ghostbusters' banter and camaraderie. Gameplay revolves around third-person shooting mechanics focused on trapping and capturing ghosts rather than pure destruction. While the core loop is straightforward and accessible, the highlight is the cooperative play; working together to manage proton streams and ghost containment creates a chaotic, fun-filled synergy. The atmosphere is thick with New York-based paranormal mystery, supported by high-fidelity audio that brings the iconic sound design to life. It is less about complex systems and more about delivering a faithful, narrative-heavy adventure that feels like playing through an episode of the show.

Strong in Audio / MusicCharactersWriting / DialogueAtmosphere / MoodCo-op / MultiplayerPacingPolish / PerformanceStory / Narrative

Keep in mind The combat mechanics are somewhat simplistic and can feel repetitive after extended play sessions. The game is primarily designed for co-op enjoyment; solo players may find the lack of challenging AI or deep progression systems less rewarding.

AI-generated from catalog data, informed by reviews from metacritic.com, ign.com, nintendolife.com, eshopperreviews.com, playstationlifestyle.net.

Screenshots

Releases

PlatformRegionTypeDate
Xbox 360 Worldwide Full release Jun 16, 200917 years ago
PlayStation 3 Worldwide Full release Jun 19, 200917 years ago
PC (Microsoft Windows) Worldwide Full release Nov 19, 200917 years ago

Reviews

70Critics · 7 76Players · 58

More like this