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Fuel

Jul 05, 2009 17 years ago
Type Base game 2009 Genres Racing Companies Asobo Studio · Developer · Codemasters · Publisher Follow Log in to follow

In an alternate present, vast swathes of America have become no-go areas as the devastating effects of global warming ravage the continent. Floods, storms, bush-fires, tornadoes and hurricanes have driven people from towns and cities into safe zones as extreme weather wreaks havoc, creating thousands of square miles of dangerous uninhabitable areas. People turn to renewable energy in the face of the destruction caused by global warming. But these danger zones become a playground for a new breed of racer. With a stockpile of fuel to be burned, adrenaline junkies head into the wilderness to compete against each other in spectacular races against themselves and the elements.

What it’s like

Fuel offers a sprawling, boundary-less sandbox where the primary joy is unbridled exploration across a massive, post-apocalyptic American landscape. The premise of racing through extreme weather zones serves merely as a backdrop for vehicular freedom rather than deep narrative engagement. Players engage in diverse off-road and on-road challenges, utilizing various vehicle types to traverse icy peaks, arid deserts, and flooded ruins. The experience is defined by its sheer scale and the adrenaline of high-speed traversal rather than intricate mechanical simulation or character development. While the open-world structure encourages discovery, the core loop can feel repetitive due to a lack of meaningful progression systems beyond simple race completion. It captures the thrill of driving in dangerous environments but often struggles with technical execution and mission design consistency.

Strong in Exploration / WorldCo-op / Multiplayer

Keep in mind The game suffers from inconsistent physics and performance issues that undermine its ambitious scale. It may disappoint players seeking deep narrative, complex vehicle customization, or polished, competitive racing mechanics.

AI-generated from catalog data, informed by reviews from ign.com, gamesradar.com, metacritic.com, gamespot.com, en.wikipedia.org, pluggedin.com.

Screenshots

Releases

PlatformRegionTypeDate
PlayStation 3 Worldwide Full release Jun 02, 200917 years ago
Xbox 360 Worldwide Full release Jun 02, 200917 years ago
PC (Microsoft Windows) Worldwide Full release Jul 05, 200917 years ago

Reviews

76Critics · 4 80Players · 17

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