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FireFall

Jul 09, 2013 13 years ago
No trailer available
Type Base game 2013 Genres AdventureRole-playing (RPG)Shooter Companies Red 5 Studios · Publisher Follow Log in to follow

Firefall is a massively multiplayer online team-based action shooter role-playing computer game from Red 5 Studios, a studio founded by Mark Kern. It is currently in its open beta stage and it will attempt to mix elements from the MMORPG and MMOFPS genres when it is released. This game should not be confused with the Macintosh game from Pangea Software that was rereleased as shareware on June 13 in 2000.

What it’s like

Firefall delivers a high-octane fusion of MMO and FPS mechanics, centered on cooperative PvE combat against overwhelming alien forces. The experience is defined by its 'dynamic event' system, where large-scale battles erupt organically across a persistent, open-world map rather than through static quests. Players engage in skill-based, fast-paced firefights that require squad coordination and positional awareness, emphasizing tactical defense over simple button-mashing. The tone is desperate and urgent, casting players as humanity's last line of defense in a sci-fi setting where survival hinges on teamwork and resource management. While the narrative framework provides a backdrop for this conflict, the core loop focuses heavily on mechanical mastery, loot acquisition, and character progression through technological upgrades. The game prioritizes action and systemic depth, offering a sandbox-like environment where exploration is driven by the immediate need to participate in unfolding crises rather than passive discovery.

Strong in Co-op / MultiplayerCombatGameplay / MechanicsDifficulty / ChallengeExploration / WorldProgression / ReplayabilitySocial / RelationshipsSystems Depth / Build VarietyVisuals / Art

Keep in mind The narrative and writing are thin, serving primarily as a vehicle for gameplay rather than offering deep role-playing or character development. · As an early-access title with mixed critical reception, it may suffer from balance issues, technical instability, or a lack of end-game content compared to polished MMOs.

AI-generated from catalog data, informed by reviews from pcgamer.com, metacritic.com, opencritic.com, steambase.io.

Screenshots

Releases

PlatformRegionTypeDate
PC (Microsoft Windows) Worldwide Full release Jul 09, 201313 years ago

Reviews

59Critics · 4 70Players · 18

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