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FIFA Soccer 07

Nov 07, 2006 20 years ago
Type Base game 2006 Genres Sport Companies EA Canada · Developer · EA Sports · Publisher Follow Log in to follow

FIFA 07 (also known as FIFA Football 07 and FIFA 07 Soccer) is the 2006 edition of EA Sports' series of football simulator video games. Developed by EA Canada, it is published by Electronic Arts. It was the last game in the FIFA series to be released for the GameCube, Xbox, and Game Boy Advance, and the first to be released for the Xbox 360. The next-generation graphics and physics engine used in the Xbox 360 version will be exclusive to the console for a period of 12 months. It was also released for PC, Nintendo DS, PlayStation Portable, and PlayStation 2. There are seven different covers of FIFA 07, each with a different player, depending on which region the game is sold in. Ronaldinho (FC Barcelona) graced the cover of all the games and was joined by Landon Donovan (Los Angeles Galaxy) and Francisco Fonseca (UANL Tigres) in North America; Wayne Rooney (Manchester United) in the United Kingdom, Australia, and the Benelux; Lukas Podolski (Bayern Munich) in Germany; David Villa (Valencia) in Spain; Kaká (Milan) in Italy; Juninho (Lyon) in France; Tranquillo Barnetta (Bayer Leverkusen) in Switzerland; and Kim Nam-Il (Suwon Samsung Bluewings) in South Korea. FIFA 07 sponsored Accrington Stanley for the 2007–08 season, with the FIFA 07 logo displayed on the back of the team's shirts

What it’s like

FIFA Soccer 07 represents a pivotal shift in sports simulation, leveraging next-generation hardware to replace static animations with raw physics-driven movement. The experience is defined by its technical fidelity; player characteristics and attributes are doubled, ensuring unique behaviors for every athlete rather than uniform motion cycles. This creates a visceral, responsive gameplay loop where tactical decisions directly impact on-pitch dynamics. The inclusion of the double-team mechanic adds strategic depth to defense, while the Challenge Mode offers varied objectives beyond standard match play. Visually, the Xbox 360 version sets a new benchmark for realism in sports graphics, capturing the atmosphere of professional football with high-quality presentation and authentic audio cues. It serves as a robust simulator for fans who prioritize accurate representation of the sport's mechanics and aesthetics over narrative or character development.

Strong in Co-op / MultiplayerGameplay / MechanicsSimulation / ManagementVisuals / ArtAudio / MusicPacingPolish / PerformanceSystems Depth / Build Variety

Keep in mind The game lacks any narrative structure or role-playing elements, which may disappoint players seeking story-driven content. Additionally, the deep simulation mechanics can present a steep learning curve for casual gamers unfamiliar with football tactics.

AI-generated from catalog data, informed by reviews from ign.com, metacritic.com, bullz-eye.com, gamefreaks365.com, mobygames.com, gamesradar.com.

Screenshots

Releases

PlatformRegionTypeDate
PC (Microsoft Windows) Worldwide Full release Sep 25, 200620 years ago
Nintendo GameCube Worldwide Full release Oct 06, 200620 years ago
Xbox Worldwide Full release Oct 06, 200620 years ago
PlayStation 2 Worldwide Full release Nov 07, 200620 years ago

Reviews

75Critics · 4 73Players · 119

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