Fallout 4: Automatron
Mar 22, 2016 10 years ago
The mysterious Mechanist has unleashed a horde of evil robots into the Commonwealth, including the devious Robobrain. Hunt them down and harvest their parts to build and mod your own custom robot companions. Choose from hundreds of mods; mixing limbs, armor, abilities, and weapons like the all-new lightning chain gun. Even customize their paint schemes and choose their voices.
What it’s like
Automatron serves as a functional, albeit brief, expansion that shifts the focus from narrative exploration to mechanical creativity. You are tasked with hunting down rogue robots to harvest parts for building custom companions, a process that feels like applying settlement crafting logic to your party members. The core experience is defined by deep customization; you can mix and match limbs, armor, weapons, and even paint schemes, creating a robot companion that reflects your specific tactical preferences. While the questline itself is prosaic and lacks significant emotional weight or memorable characters, the gameplay loop of designing and upgrading these mechanical allies offers substantial satisfaction. It provides a tangible new layer to Fallout 4’s systems, allowing for high build variety without demanding complex role-playing decisions. The tone remains consistent with the base game’s sci-fi aesthetic, prioritizing the joy of tinkering over dramatic storytelling.
Strong in Systems Depth / Build VarietyGameplay / MechanicsProgression / ReplayabilitySimulation / Management
Keep in mind The main quest is short and narratively unremarkable, offering little in the way of character depth or plot twists. It may feel underwhelming if you are looking for a substantial story expansion rather than a gameplay feature update.
AI-generated from catalog data, informed by reviews from gamewatcher.com, metacritic.com, pcgamer.com, rockpapershotgun.com, gamingrespawn.com, ign.com.
Screenshots
Releases
| Platform | Region | Type | Date |
|---|---|---|---|
| PC (Microsoft Windows) | Worldwide | Full release | Mar 22, 201610 years ago |
| PlayStation 4 | Worldwide | Full release | Mar 22, 201610 years ago |
| Xbox One | Worldwide | Full release | Mar 22, 201610 years ago |