Fable: The Lost Chapters
May 08, 2008 18 years ago
Fable was expanded and rereleased as Fable: The Lost Chapters for Xbox and Windows PC platforms in September 2005. The game was later ported to Mac OS X by Robosoft Technologies and published by Feral Interactive on 31 March 2008. The Lost Chapters features all the content found in the original Fable, as well as additional new content such as new monsters, weapons, alignment based spells, items, armour, towns, buildings, and expressions, as well as the ability to give children objects. The story receives further augmentation in the form of nine new areas and sixteen additional quests. Characters such as Briar Rose and Scythe, who played only minor roles in the original game, are now given more importance and are included in certain main and side quests. Other character-based augmentations include the voice of the antagonist, Jack of Blades, sounding deeper, harsher and more demonic, and the ability to uncover (and resolve) the murder mystery of Lady Grey's sister. The updated edition of the game also applied fixes for certain glitches, such as the "dig glitch," in which the protagonist would move backward each time he used the shovel, pushing him through solid objects and sometimes trapping him.
What it’s like
Fable: The Lost Chapters offers a whimsical, satirical take on the classic fantasy hero’s journey within a vibrant, open-world Albion. You play as a silent protagonist whose moral choices—ranging from noble deeds to petty villainy—visually and narratively shape your character’s appearance and reputation. The experience is defined by its charming British humor, Danny Elfman’s lush orchestral score, and a world that reacts dynamically to your alignment. While the core RPG mechanics are intentionally simplified, the game excels in atmospheric immersion and social interaction, allowing players to engage with quirky townsfolk, manage commerce, and explore diverse biomes. The 'Lost Chapters' expansion significantly enriches this sandbox with new areas, quests, and character depth, particularly enhancing the narrative weight of figures like Jack of Blades. It is a lighthearted yet emotionally resonant adventure that prioritizes mood, personality, and player agency over complex systems or rigorous challenge.
Strong in Atmosphere / MoodAudio / MusicCharactersExploration / WorldProgression / ReplayabilitySocial / RelationshipsStory / Narrative
Keep in mind The combat system is rudimentary and repetitive, relying heavily on button-mashing rather than tactical depth, which may frustrate players seeking mechanical complexity. Additionally, the simplified RPG progression and occasional technical glitches in older versions can detract from the immersion for those expecting a deep, traditional role-playing experience.
AI-generated from catalog data, informed by reviews from gamespot.com, youtube.com, cnet.com, ign.com, cheatcc.com, mobygames.com.
Screenshots
Releases
| Platform | Region | Type | Date |
|---|---|---|---|
| PC (Microsoft Windows) | Worldwide | Full release | Sep 23, 200521 years ago |
| Xbox | Worldwide | Full release | Oct 18, 200521 years ago |
| Mac | Worldwide | Full release | May 08, 200818 years ago |