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Extinction

Apr 10, 2018 8 years ago
Trailer 1 / 6
Type Base game 2018 Genres AdventureHack and slash/Beat 'em up Companies Iron Galaxy Studios · Developer · Modus Games · Publisher Follow Log in to follow

As far back as anyone can remember, humanity has been at war with itself. For generations, kingdoms have fought amongst themselves while the real threat loomed in the distance. Legend calls them the Ravenii, encroaching armies of bloodthirsty monsters standing 150 feet tall that once threatened to destroy humankind. Now the threat has returned, and only those trained in the ways of the ancient order stand a chance at defeating the ogres. You are one of the world’s last Sentinels, a soldier named Avil equipped with the skills to battle the endless wave of Ravenii. Fight massive brutes and their minions across a sprawling countryside, defending cities and rescuing refugees torn from their homes. Swiftly define your strategy as hordes attack from the ground and air. Use the dynamic skill-based combat system to your advantage, tactically disarming and dismembering enemies to go in for the kill. This is no longer a war. It is an annihilation. And you are all that stands between humanity…and extinction.

What it’s like

Extinction offers a kinetic, anime-inspired action experience where you play as Avil, one of the last Sentinels defending humanity from colossal Ravenii monsters. The core loop revolves around high-octane, responsive combat that emphasizes agility and tactical dismemberment rather than brute force alone. You navigate a sprawling countryside, utilizing parkour mechanics like double-jumping and wall-climbing to engage massive foes both on the ground and in the air. Visually, the game presents a slick, stylized aesthetic with satisfying hit feedback and fluid animations. While the premise sets a desperate tone of survival against overwhelming odds, the experience is defined by its mechanical purity: fast-paced encounters that test reflexes and spatial awareness. The structure focuses on clearing waves of enemies to protect refugees, delivering a straightforward but adrenaline-fueled fantasy of standing alone against extinction.

Strong in CombatGameplay / MechanicsPolish / PerformanceVisuals / Art

Keep in mind Critics note that the game suffers from significant repetition after the initial novelty wears off, with missions feeling structurally identical. It may also feel shallow to players seeking deep narrative complexity or complex build variety, as it prioritizes immediate mechanical satisfaction over long-term strategic depth.

AI-generated from catalog data, informed by reviews from pcgamer.com, ign.com, metacritic.com, gametips.gg, opencritic.com, gamespot.com.

Screenshots

Releases

PlatformRegionTypeDate
PC (Microsoft Windows) Worldwide Full release Apr 09, 20188 years ago
PlayStation 4 Worldwide Full release Apr 10, 20188 years ago
Xbox One Worldwide Full release Apr 10, 20188 years ago

Reviews

52Critics · 10 32Players · 5

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