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Exit the Gungeon

Aug 14, 2025 1 year ago
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Type Base game 2020 Genres AdventureArcadeIndiePlatformShooter Companies 22nd Century Toys · Supporting · Dodge Roll · Developer · Devolver Digital · Publisher · Singlecore Games · Developer Follow Log in to follow

Exit the Gungeon is a bullet hell dungeon climber immediately following the adventures of the misfit ‘Gungeoneers’ and their journey for personal absolution in Enter the Gungeon. The Gungeon has become a paradox and is collapsing! Armed with an ever-changing weapon, an insatiable need to loot, and the trusty dodge roll, each of our heroes must ascend and escape via their own unique route of increasingly perilous elevators. Battle against the last and most bitter of the Gundead at a frantic pace, slowing down just long enough to chat with some familiar faces… and a few new ones. Shifting rooms, enemies, bosses, bizarre weapons and items all combine to ensure that no two attempts to Exit the Gungeon are the same.

What it’s like

Exit the Gungeon is a frantic, arcade-style spin-off that prioritizes high-octane action over narrative complexity. You play as one of several misfit 'Gungeoneers' ascending a collapsing, paradoxical elevator shaft filled with hostile bullets and bizarre weaponry. The core experience is defined by its 'blessed' mechanic: your firearm changes rapidly and unpredictably, forcing you to adapt your tactics on the fly rather than relying on a single build. This creates a chaotic, fast-paced loop where precision dodging and quick reflexes are paramount. While the story serves as a direct continuation of its predecessor, it is delivered through environmental storytelling and brief dialogue encounters with familiar faces, keeping the focus firmly on gameplay. The tone balances dark humor with cutesy pixel art, resulting in a visually distinct and audibly satisfying bullet-hell challenge that feels more like a reflex test than a traditional roguelike.

Strong in CombatGameplay / MechanicsPacingVisuals / ArtAtmosphere / MoodAudio / MusicDifficulty / ChallengePolish / PerformanceProgression / Replayability

Keep in mind The constant weapon shifting can feel overwhelming or frustrating for players who prefer strategic build planning or consistent loadouts. Additionally, the linear elevator structure offers significantly less world exploration compared to its predecessor, making it feel more like a series of intense gauntlets than an expansive adventure.

AI-generated from catalog data, informed by reviews from ign.com, metacritic.com, nintendolife.com, moviesgamesandtech.com, screenrant.com, opencritic.com.

Screenshots

Releases

PlatformRegionTypeDate
Nintendo Switch Worldwide Full release Mar 17, 20206 years ago
PC (Microsoft Windows) Worldwide Full release Mar 17, 20206 years ago
PlayStation 4 Worldwide Full release Nov 13, 20206 years ago
Xbox One Worldwide Full release Nov 13, 20206 years ago
Xbox Series X|S Worldwide Full release Nov 13, 20206 years ago
Android Worldwide Full release Aug 07, 20251 year ago
iOS Worldwide Full release Aug 14, 20251 year ago

Reviews

70Critics · 5 61Players · 11

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