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El Matador

Sep 25, 2006 20 years ago
Type Base game 2006 Genres Shooter Companies Plastic Reality Technologies · Developer · Cenega Publishing · Publisher · Ascaron Entertainment ltd. · Publisher · 1C Company · Publisher Follow Log in to follow

Experience the adrenaline-fuelled danger and heart-pounding excitement in the war on organised drug syndicates. When standard procedures fail, the hardliners are brought in. Become El Matador, a DEA special agent tasked with taking down the drug barons. A new narcotics cartel is rising across Central and South America, sharpening its claws and extending its reach. Locate the encampments, infiltrate the headquarters, and put an end to the cartel's influence. In a tale of corruption, revenge and morality, the mission brief is simple: Eliminate the threat - Ultimate justice, El Matador style.

What it’s like

El Matador delivers a stylized, over-the-top action experience where the primary draw is its bullet-time mechanics rather than narrative depth. You play as a DEA agent infiltrating drug cartels in a gritty, cinematic thriller that prioritizes visceral combat flow above all else. The tone is unapologetically pulpy and aggressive, leaning into the adrenaline of slow-motion shooting and dynamic movement. While the premise involves taking down syndicates through corruption and revenge, the execution focuses on the 'feel' of the gunplay. The structure is linear and mission-based, offering a straightforward run-and-gun loop. Visually and audibly, it aims for a high-energy, movie-like aesthetic, though the underlying systems are rudimentary. It appeals to players seeking immediate, fast-paced thrills and stylish visuals, accepting that the world-building and character development are secondary to the kinetic satisfaction of its core combat loop.

Strong in CombatPacing

Keep in mind The game suffers from significant technical issues, including poor collision detection, unbalanced difficulty spikes, and static enemy AI that can break immersion. · It is not a true stealth game despite some marketing; the 'stealth' elements are minimal and often ineffective compared to its core shooting mechanics.

AI-generated from catalog data, informed by reviews from metacritic.com, eurogamer.net, gamesradar.com, ign.com, gamespot.com.

Screenshots

Releases

PlatformRegionTypeDate
PC (Microsoft Windows) Worldwide Full release Sep 25, 200620 years ago

Reviews

47Critics · 3 61Players · 13

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