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Dune: Awakening

PS5 date

173following on IGDB

Media

8 trailers · 12 screenshots

Synopsis

Dune: Awakening is an open-world survival game set on the desert planet Arrakis. Players create a custom character and must manage thirst, maintain stillsuits, and contend with environmental hazards like sandstorms, extreme heat, and roaming sandworms. The game involves scavenging resources, crafting equipment, building shelters, and competing with other players to harvest and transport spice. As players progress, they advance through phases from basic survival to leading a guild, eventually participating in faction warfare between House Atreides and House Harkonnen. The game features single-player, and multiplayer which can be fully played in PvE with dedicated PvP zones.

What it’s like

Dune: Awakening immerses you in the harsh, unforgiving beauty of Arrakis, where survival is a constant negotiation with a hostile environment. The experience begins as a gritty survival simulation, demanding meticulous management of stillsuits, hydration, and spice harvesting amidst shifting sandstorms and lurking worm threats. As you progress, the game evolves into a complex political RPG, transitioning from solo scavenging to guild-based faction warfare between House Atreides and House Harkonnen. The world is alive with lore and intrigue, rewarding exploration of both safe zones and the dangerously reshaping Deep Desert. While the core loop offers deep systemic engagement and stunning atmospheric presentation, the experience can feel disjointed, blending survival mechanics with RPG elements in a way that may appeal to some but frustrate others seeking a cohesive single-genre focus.

Strong in Atmosphere / MoodCo-op / MultiplayerExploration / WorldAudio / MusicGameplay / MechanicsProgression / ReplayabilitySimulation / ManagementSocial / RelationshipsStory / NarrativeSystems Depth / Build VarietyVisuals / Art

Keep in mind The game suffers from a disjointed identity, shifting abruptly between survival simulation and political RPG, which can feel jarring. Combat is often cited as weak or repetitive, potentially dragging down the experience for players prioritizing action over strategy.

AI-generated from catalog data, informed by reviews from ign.com, pcgamer.com, gamesradar.com, eurogamer.net, gamerant.com, thegamer.com.

Release dates

PlatformRegionTypeDateTrack
PC (Microsoft Windows) Worldwide Full release
PlayStation 5 Worldwide Full release
Xbox Series X|S Worldwide Full release