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Dragon Ball: Xenoverse

Feb 27, 2015 11 years ago
Announcement Trailer 1 / 2
Type Base game 2015 Genres FightingRole-playing (RPG) Companies Dimps · Developer · Bandai Namco Entertainment · Publisher Follow Log in to follow

Dragon Ball Xenoverse is the first installment of the Xenoverse series and the Dragon Ball game developed by Dimps. It is the first fighting game to feature full 3D battles similar to the Budokai Tenkaichi series. Fighters can traverse the levels free-roaming in large spaces and can fight on ground, in the air and underwater. The game features spoken dialogue from a majority of main characters while in battle, and characters show facial expressions when they strike an opponent or take damage. Although limited, the players have some freedom to explore the planet Earth as it exists in the Dragon Ball universe along with a handful of other locations.

What it’s like

Dragon Ball Xenoverse offers a unique hybrid experience that blends the frenetic energy of classic anime with light RPG mechanics. Players create a custom avatar and travel through time to intervene in iconic historical battles, effectively becoming part of the lore alongside established characters like Trunks. The core appeal lies in its faithful recreation of the Dragon Ball universe, featuring full voice acting, expressive character animations, and the ability to fly freely during combat. While it attempts to function as a fighting game with 3D movement, it is better understood as an action-RPG where progression involves grinding for skills and gear to unlock powerful transformations. The atmosphere captures the high-stakes drama of the source material, supported by a legendary soundtrack that heightens every clash. It serves as a fan-service heavy playground rather than a rigorous competitive title.

Strong in Audio / MusicCharactersAtmosphere / MoodCo-op / MultiplayerProgression / ReplayabilityStory / NarrativeVisuals / Art

Keep in mind The combat mechanics are often criticized for lacking the depth and precision of dedicated fighting games, making it feel more like an action brawler with RPG elements. The grind for skill points and items can become repetitive, potentially alienating players seeking immediate mastery or complex strategic gameplay.

AI-generated from catalog data, informed by reviews from metacritic.com, ign.com, afterstorygaming.com, gamespot.com, youtube.com, reddit.com.

Screenshots

Releases

PlatformRegionTypeDate
Xbox One Worldwide Full release Feb 24, 201511 years ago
PC (Microsoft Windows) Worldwide Full release Feb 26, 201511 years ago
PlayStation 3 Worldwide Full release Feb 27, 201511 years ago
PlayStation 4 Worldwide Full release Feb 27, 201511 years ago
Xbox 360 Worldwide Full release Feb 27, 201511 years ago

Reviews

74Critics · 10 67Players · 155

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