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Disco Elysium

Apr 27, 2020 6 years ago
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Type Base game 2019 Genres AdventureIndieRole-playing (RPG) Companies ZA/UM · Publisher · The Knights of Unity · Supporting Follow Log in to follow

Disco Elysium is a role-playing game developed and published by ZA/UM. It is set in the fictional city of Revachol, where players assume the role of an amnesic detective investigating a murder. The game emphasizes dialogue and skill-based choices, with character attributes represented by internal voices that influence decisions and interactions. Its narrative explores themes of politics, philosophy, and personal identity, and it is known for its unconventional gameplay and deep storytelling.

What it’s like

Disco Elysium is a profound, text-heavy role-playing experience that subverts traditional combat mechanics in favor of intense psychological and political exploration. You play as an amnesiac detective navigating the decaying, alternate-history city of Revachol, where your internal monologue manifests as distinct, arguing skill voices. The core loop revolves around dialogue trees, inventory management of abstract concepts, and skill checks that determine how you perceive and interact with the world. The narrative is dense, literary, and deeply philosophical, tackling themes of ideology, failure, and identity with sharp satire and dark humor. Visually, it presents a stunning expressionist oil-painting aesthetic that perfectly complements its melancholic tone. While the lack of physical combat may deter action-oriented players, the game offers immense depth through meaningful choices, complex character relationships, and a branching narrative structure that prioritizes emotional resonance over conventional gameplay loops.

Strong in Atmosphere / MoodAudio / MusicCharactersSocial / RelationshipsStory / NarrativeSystems Depth / Build VarietyVisuals / ArtWriting / DialogueExploration / WorldGameplay / MechanicsPolish / PerformanceProgression / Replayability

Keep in mind The complete absence of traditional combat and reliance on dense, literary text make it inaccessible to players seeking action or quick pacing. · Its heavy themes of depression, fascism, and existential dread may be emotionally taxing for some audiences.

AI-generated from catalog data, informed by reviews from ign.com, metacritic.com, pcgamer.com, inverse.com, pcmag.com.

Screenshots

Releases

PlatformRegionTypeDate
PC (Microsoft Windows) Worldwide Full release Oct 15, 20197 years ago
Mac Worldwide Full release Apr 27, 20206 years ago

Reviews

89Critics · 8 93Players · 1137

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