Death End Re;Quest 2
Feb 08, 2022 5 years ago
In collaboration with Corpse Party scenario writer Makoto Kedouin, this horror RPG follows Mai Toyama’s search for her sister in a quiet lakeside town. She’ll unravel clues to the town’s past by day, and battle Shadow Matter by night. Can you uncover the truth before reality is consumed by darkness?
What it’s like
Death End Re;Quest 2 offers a stark departure from typical Compile Heart titles, delivering a bleak, sadistic horror experience set in the eerie mining town of Le Choara. The narrative follows Mai Toyama as she investigates the disappearance of her sister, unraveling dark secrets through a hybrid structure that blends visual novel storytelling with action RPG combat. Visually, the game shines during its dialogue-heavy segments, featuring colorful full-scene backdrops and expressive character portraits that effectively establish a grim tone. While the story is generally regarded as decent with good production values, the gameplay mechanics are often criticized for being shallow and repetitive. The atmosphere is the primary strength, successfully creating a sense of dread and mystery, though the combat lacks the depth and polish expected from the genre's standards.
Strong in Atmosphere / MoodStory / NarrativeVisuals / Art
Keep in mind The turn-based combat system is widely considered shallow and mechanically unsatisfying, lacking meaningful build variety or strategic depth. Additionally, the game suffers from noticeable technical issues and performance inconsistencies that detract from the otherwise strong atmospheric presentation.
AI-generated from catalog data, informed by reviews from rpgamer.com, nichegamer.com, opencritic.com, metacritic.com, rpgfan.com, hardcoregamer.com.
Screenshots
Releases
| Platform | Region | Type | Date |
|---|---|---|---|
| PC (Microsoft Windows) | Worldwide | Full release | Aug 18, 20206 years ago |
| PlayStation 4 | Worldwide | Full release | Aug 18, 20206 years ago |
| Nintendo Switch | Worldwide | Full release | Feb 08, 20225 years ago |