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Dead Rising

Sep 13, 2016 10 years ago
Type Base game 2006 Genres AdventureHack and slash/Beat 'em up Companies Capcom · Publisher · QLOC · Developer · Capcom Production Studio 1 · Developer Follow Log in to follow

Frank West, a freelance photojournalist on the hunt for the scoop of a lifetime, pursues a juicy lead to a small suburban town only to find that it is being overrun by zombies! He escapes to the local shopping mall thinking it will be a bastion of safety, but it turns out to be anything but. It's a true struggle to survive the endless stream of enemies, but with full reign over an entire shopping center, Frank can utilize anything to fight off the flesh-hungry mob and search for the truth behind the horrendous epidemic.

What it’s like

Dead Rising delivers a chaotic, satirical zombie survival experience set within the sprawling confines of a suburban shopping mall. You play as Frank West, a sensationalist photojournalist who must survive three days while documenting the apocalypse through his camera lens. The core loop blends open-world exploration with frantic melee combat, where the environment itself serves as your arsenal; combine items like chainsaws and gas cans to create devastating weapons. The tone is a unique mix of B-movie horror and irreverent comedy, supported by Frank’s snarky internal monologue and eccentric mall NPCs. While the narrative follows a branching structure with multiple endings based on your actions, the true draw lies in the sandbox freedom. You are encouraged to experiment with item combinations, rescue survivors for temporary assistance, and uncover hidden secrets amidst the gore. The experience is less about tactical precision and more about embracing the absurdity of turning everyday retail items into tools of mass destruction.

Strong in CombatGameplay / MechanicsAtmosphere / MoodCharactersExploration / WorldPolish / PerformanceVisuals / ArtWriting / Dialogue

Keep in mind The combat mechanics can feel clunky and imprecise compared to modern action titles, relying heavily on button mashing rather than skillful timing. Additionally, the game’s campy humor and dated graphical fidelity may not appeal to players seeking serious horror or high-fidelity immersion.

AI-generated from catalog data, informed by reviews from ign.com, metacritic.com, pcmag.com, digitaltrends.com, gamespot.com, kotaku.com.

Screenshots

Releases

PlatformRegionTypeDate
Xbox 360 Worldwide Full release Aug 08, 200620 years ago
PC (Microsoft Windows) Worldwide Full release Sep 12, 201610 years ago
PlayStation 4 Worldwide Full release Sep 13, 201610 years ago
Xbox One Worldwide Full release Sep 13, 201610 years ago

Reviews

82Critics · 5 75Players · 212

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