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Darksiders

Sep 23, 2010 16 years ago
Trailer 1 / 2
Type Base game 2010 Genres AdventureHack and slash/Beat 'em upRole-playing (RPG) Companies Vigil Games · Developer · THQ · Publisher Follow Log in to follow

Apocalyptic power of War: Unleash the wrath of War, combining brutal attacks and supernatural abilities to decimate all who stand in your way. Epic quest: Battle across the wastelands and demon-infested dungeons of the decimated Earth in your quest for vengeance and redemption. Character progression: Uncover powerful ancient relics, upgrade your weapons, unlock new abilities, and customize your gameplay style. Battle Heaven and Hell: Battle against all who stand in your way—from war-weary angelic forces to Hell's hideous demon hordes.

What it’s like

Darksiders delivers a visceral, third-person action-adventure experience defined by heavy, satisfying combat and striking comic-book aesthetics. You play as War, navigating a desolate, post-apocalyptic world filled with decaying architecture and demonic horde. The core loop revolves around brutal melee combat, utilizing a massive sword and supernatural abilities to clear dense groups of enemies. Progression is driven by collecting ancient relics and upgrading weapons, allowing for meaningful customization of your playstyle. The game features expansive, interconnected environments that encourage exploration, blending platforming challenges with dungeon-crawling segments. While the narrative provides a mythic backdrop involving betrayal and redemption, the true focus remains on the tactile feel of combat and the atmospheric tension of a broken world. The visual style is bold and impactful, creating a distinct mood that balances grim darkness with heroic spectacle.

Strong in CombatAtmosphere / MoodExploration / WorldGameplay / MechanicsProgression / ReplayabilityVisuals / Art

Keep in mind The story can feel generic and exposition-heavy, relying on familiar apocalyptic tropes without significant narrative innovation. Combat, while satisfying, may feel repetitive to players who prefer complex mechanics over straightforward hack-and-slash intensity.

AI-generated from catalog data, informed by reviews from ign.com, metacritic.com, pcgamer.com, gamerant.com.

Screenshots

Releases

PlatformRegionTypeDate
PlayStation 3 Worldwide Full release Jan 08, 201017 years ago
Xbox 360 Worldwide Full release Jan 08, 201017 years ago
Linux Worldwide Full release Sep 23, 201016 years ago
PC (Microsoft Windows) Worldwide Full release Sep 23, 201016 years ago

Reviews

82Critics · 7 79Players · 453

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