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Dark Souls

Oct 25, 2012 14 years ago
E3 2011 Official Trailer 1 / 6
Type Base game 2011 Genres AdventureRole-playing (RPG) Companies FromSoftware · Developer · Bandai Namco Entertainment · Publisher Follow Log in to follow

Dark Souls is an action role-playing game developed by FromSoftware and published by Bandai Namco Entertainment. Released in September 2011 as a spiritual sequel to Demon's Souls, it is set in a dark, medieval fantasy world. It is renowned for its challenging gameplay, intricate level design, and deep lore. Players control a customizable character known as the Chosen Undead, embarking on a perilous journey to uncover the secrets of the cursed land of Lordran. Dark Souls is known for its punishing difficulty, requiring players to carefully manage combat, stamina, and resources while navigating hostile environments filled with dangerous enemies and formidable bosses. The game features a unique multiplayer component, allowing players to leave messages for others, summon allies for cooperative play, or invade other players' worlds for PvP combat. The original release of Dark Souls received critical acclaim for its atmospheric world, innovative mechanics, and rewarding gameplay, solidifying its place as a seminal title in the action RPG genre.

What it’s like

Dark Souls delivers a punishing yet profoundly rewarding journey through the decaying kingdom of Lordran. The experience is defined by its deliberate, weighty combat where every swing demands precision and stamina management. Rather than spoon-feeding information, the game relies on environmental storytelling and cryptic item descriptions to weave a dense, melancholic narrative about cycles of decay and fire. Exploration is non-linear and interconnected, encouraging players to backtrack through previously conquered areas with new abilities. The atmosphere is thick with dread and awe, supported by haunting music and oppressive architecture. While the difficulty is unforgiving, it fosters a unique sense of accomplishment; overcoming seemingly insurmountable odds feels earned. The multiplayer integration adds a layer of eerie social interaction through asynchronous messages and cooperative or invasive play, enhancing the feeling of shared struggle in a lonely world.

Strong in Atmosphere / MoodCombatDifficulty / ChallengeExploration / WorldGameplay / MechanicsProgression / ReplayabilitySystems Depth / Build VarietyAudio / MusicCo-op / MultiplayerPacingStory / NarrativeVisuals / Art

Keep in mind The game’s steep learning curve and lack of explicit guidance may frustrate players who prefer clear objectives or accessible difficulty settings. Its deliberate pacing and frequent deaths can feel exhausting rather than engaging for those seeking a relaxed experience.

AI-generated from catalog data, informed by reviews from ign.com, gamespot.com, metacritic.com, nightwalkmedia.com.

Screenshots

Releases

PlatformRegionTypeDate
PlayStation 3 Worldwide Full release Oct 04, 201115 years ago
Xbox 360 Worldwide Full release Oct 18, 201115 years ago
PC (Microsoft Windows) Worldwide Full release Oct 25, 201214 years ago

Reviews

91Critics · 8 87Players · 1671

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