CSI: Hard Evidence
Jan 15, 2008 19 years ago
CSI: Hard Evidence continues the crime-solving experience of Ubisoft’s CSI video game series. Players join Gil Grissom, Catherine Willows and the rest of the Las Vegas cast to help solve crimes using realistic techniques and lab equipment. CSI: Hard Evidence features forensic reconstructions and atmospheric crime scenes taken directly from the television show, including an all-new garage lab for analyzing large evidence such as cars and boats, improved evidence gathering, review and lab mini-games, and more areas to explore, resulting in longer play experiences. CSI: Hard Evidence is a whole new game that’s all about the evidence and even more like the show, giving fans the experience of being part of the CSI Vegas team. CSI: Hard Evidence includes multiple methods of evidence recovery, crime reconstructions, and all-new high-tech forensic gadgets so fans can feel like real crime scene investigators.
What it’s like
CSI: Hard Evidence immerses players in the role of a Las Vegas crime scene investigator, prioritizing procedural authenticity over action. The experience centers on methodical evidence gathering, lab analysis, and forensic reconstruction within atmospheric recreations of iconic TV show locations. Players navigate complex crime scenes using realistic tools, from DNA sampling to vehicle inspection, fostering a sense of professional immersion. While the narrative relies heavily on established franchise tropes, the writing improves upon predecessors with more natural dialogue among beloved cast members. The atmosphere is dense and moody, effectively capturing the show’s signature tone through detailed visuals and ambient soundscapes. However, the simulation aspect is somewhat shallow; the difficulty is notably low, offering accessibility over challenge. It serves as a relaxing, episodic mystery for fans who enjoy the ritual of investigation rather than complex mechanical depth or high-stakes tension.
Strong in Atmosphere / MoodCharactersExploration / WorldSimulation / ManagementStory / Narrative
Keep in mind The gameplay loop can feel repetitive and lacks mechanical depth, making it suitable only for short sessions or die-hard franchise fans. · Difficulty is exceptionally low, which may frustrate players seeking a challenging puzzle or simulation experience.
AI-generated from catalog data, informed by reviews from gamesradar.com, gameboomers.com, ign.com, metacritic.com, trueachievements.com, en.wikipedia.org.
Screenshots
Releases
| Platform | Region | Type | Date |
|---|---|---|---|
| Mac | Worldwide | Full release | Sep 25, 200719 years ago |
| PC (Microsoft Windows) | Worldwide | Full release | Sep 25, 200719 years ago |
| Xbox 360 | Worldwide | Full release | Sep 26, 200719 years ago |
| Wii | Worldwide | Full release | Jan 15, 200819 years ago |