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ChromaGun

Jan 22, 2018 9 years ago
Type Base game 2016 Genres AdventureArcadeIndiePuzzleShooter Companies Pixel Maniacs · Publisher Follow Log in to follow

ChromaGun is a first person puzzler about colors. The basic principle is as easy as applying it is complex: exit the chambers via the exit doors. Use the ChromaGun to colorize walls and WorkerDroids to progress in the chambers. WorkerDroids (the players' main cause of headaches in ChromaGun) are attracted to walls of the same color and can be used for a variety of tasks like opening doors, activating triggers or removing the danger of deadly electrified floor-tiles by mercilessly sacrificing them. ChromaGun encompasses eight chapters of mind-melting puzzles and witty background-narrative.

What it’s like

ChromaGun is a first-person puzzle experience that functions as a vibrant homage to the genre’s golden age. The core loop revolves around a unique chromatic mechanic: you wield a gun that shoots primary colors (red, yellow, blue), allowing you to paint walls and robotic companions known as WorkerDroids. These droids are magnetically attracted to surfaces of their own color, turning them into tools to open doors, trigger switches, or neutralize hazards. The game presents eight chapters of increasingly complex spatial logic puzzles that require mixing colors to create secondary hues and strategic planning. While the narrative is delivered through witty background text rather than cutscenes, it provides a lighthearted sci-fi context without overshadowing the mechanical focus. The structure is linear but dense with brain-teasing scenarios, offering a satisfying sense of progression as you master the interplay between light, color theory, and physics-based puzzle solving.

Strong in Gameplay / MechanicsPacingProgression / ReplayabilitySystems Depth / Build VarietyVisuals / Art

Keep in mind The narrative is minimal and serves primarily as flavor for the puzzles; players seeking deep storytelling or character arcs will find it lacking. Additionally, while the core mechanic is fresh, the game’s design philosophy is heavily indebted to classic portal-style games, which may feel familiar or derivative to veterans of the genre.

AI-generated from catalog data, informed by reviews from metacritic.com, opencritic.com, impulsegamer.com, nintendolife.com, switchplayer.net.

Screenshots

Releases

PlatformRegionTypeDate
Linux Worldwide Full release Feb 16, 201610 years ago
Mac Worldwide Full release Feb 16, 201610 years ago
PC (Microsoft Windows) Worldwide Full release Feb 16, 201610 years ago
PlayStation 4 Worldwide Full release Aug 23, 20179 years ago
Xbox One Worldwide Full release Aug 23, 20179 years ago
Nintendo Switch Worldwide Full release Jan 22, 20189 years ago

Reviews

74Critics · 5 80Players · 6

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