Full game Ubisoft Montreal · Ubisoft Entertainment
Child of Light
4following on IGDB
Media
Synopsis
The Black Queen has stolen the Sun, the Moon and the Stars. You play as Aurora, a young princess with a pure heart whose soul is brought to the kingdom of Lemuria. Embark on a quest to recapture the three sources of light, defeat the Black Queen and restore the kingdom of Lemuria.
What it’s like
Child of Light is a visually stunning, hand-painted side-scrolling RPG that feels like playing through an interactive storybook or a Studio Ghibli film. The experience centers on Aurora’s journey of self-discovery and resilience as she navigates the dreamlike kingdom of Lemuria. Thematically, it explores coming-of-age motifs, loss, and redemption with a somber yet hopeful tone. Structurally, the game is linear but punctuated by charming side quests that flesh out the world without overwhelming the main narrative. The craft shines in its presentation: every frame is meticulously animated, and the orchestral score enhances the emotional weight of the journey. While the turn-based combat is accessible and straightforward, serving more as a rhythmic puzzle than a tactical challenge, it never detracts from the atmospheric immersion. It is a short, polished adventure designed to be felt rather than mastered, offering a gentle, artistic escape for those who prioritize mood and narrative over mechanical complexity.
Strong in Atmosphere / MoodPolish / PerformanceStory / NarrativeVisuals / ArtAudio / MusicCharactersPacingWriting / Dialogue
Keep in mind The RPG mechanics are intentionally shallow; if you seek deep build variety or complex tactical combat, this game will feel frustratingly simple. · Its linear structure and low difficulty make it less suitable for players seeking high challenge or open-world freedom.
AI-generated from catalog data, informed by reviews from pcgamer.com, metacritic.com, gamespot.com, reddit.com, animenewsnetwork.com, opencritic.com.
