Call of Duty: Infinite Warfare
Nov 04, 2016 10 years ago
Call of Duty: Infinite Warfare delivers three unique game modes: Campaign, Multiplayer, and Zombies. Campaign is a return to the gritty, military roots of the franchise, while boldly looking ahead, delivering a rich and engaging narrative that is unlike anything to date in a Call of Duty game. The player will embark on a classically-styled story about grand scale warfare, set in a future where human conflict has spread throughout our solar system. Multiplayer combines popular mechanics such as the chained-based movement system, with a load of gameplay innovations to deliver one of the deepest and most engaging online experiences in gaming. The new Zombies mode will thrill co-op players with an original, distinctive approach and an uproarious narrative sure to excite fans. The title introduces stunning, multi-planetary environments, new weaponry, and all-new player abilities.
What it’s like
Infinite Warfare presents a visually spectacular shift for the franchise, moving from Earth-bound conflicts to a gritty, interplanetary war. The campaign is widely regarded as one of the series' emotional peaks, anchored by a compelling narrative about duty and sacrifice that avoids the usual clichés. The writing supports this with memorable character dynamics, particularly between the protagonist and his mentor, delivering a tone that balances high-stakes military action with genuine pathos. Visually and audibly, the game is a triumph; the futuristic weaponry, sleek ship interiors, and explosive space combat are rendered with stunning fidelity, accompanied by an immersive score that heightens every moment. While the single-player experience offers a tight, cinematic pacing with satisfying shooter mechanics, the multiplayer component feels less innovative, relying on familiar formulas that some find grind-heavy rather than fresh.
Strong in Audio / MusicVisuals / ArtAtmosphere / MoodCharactersCombatPacingPolish / PerformanceStory / Narrative
Keep in mind The campaign is linear and relatively short, offering little replay value outside of difficulty settings. · Multiplayer lacks the distinctive identity of earlier entries, feeling generic to fans of the franchise's peak eras.
AI-generated from catalog data, informed by reviews from metacritic.com, gamesradar.com, ign.com, trustedreviews.com, reddit.com.
Screenshots
Releases
| Platform | Region | Type | Date |
|---|---|---|---|
| PC (Microsoft Windows) | Worldwide | Full release | Nov 04, 201610 years ago |
| PlayStation 4 | Worldwide | Full release | Nov 04, 201610 years ago |
| Xbox One | Worldwide | Full release | Nov 04, 201610 years ago |