Boor
Feb 14, 2017 9 years ago
Boor is a 2D puzzle-platformer game, where you control a girl with a great power, the ability to multiply herself. With this power, she will be able to solve different puzzles that will block her way to explore a beautiful but strange world where she accidentally landed.
What it’s like
Boor offers a concise, meditative puzzle-platforming experience centered on a singular, elegant mechanic: the ability to spawn temporary clones of yourself. The premise involves a stranded protagonist navigating a surreal, alien landscape known as Eden, where environmental puzzles demand precise coordination between your original form and its ephemeral duplicates. Visually, the game distinguishes itself through a striking near-monochrome palette that uses red sparingly for emphasis, creating an aesthetic that is both minimalist and strangely uplifting rather than grim. The structure is linear but varied, presenting a series of challenging yet fair levels that test spatial reasoning and timing. While the narrative is virtually non-existent, serving only as a thin veil for the gameplay, the craft shines in its level design and atmospheric cohesion. It is a short, polished gem that prioritizes mechanical clarity and visual charm over complexity or length.
Strong in Gameplay / MechanicsVisuals / ArtAtmosphere / MoodAudio / MusicPacingPolish / Performance
Keep in mind The experience is relatively short, lasting only a few hours, which may feel underwhelming to players seeking extensive content. · With minimal narrative and shallow systems, it lacks the depth required for players who prioritize story or build variety.
AI-generated from catalog data, informed by reviews from metacritic.com, geekyhobbies.com, gamespew.com, thegeekiary.com, rockpapershotgun.com.
Screenshots
Releases
| Platform | Region | Type | Date |
|---|---|---|---|
| Linux | Worldwide | Full release | Feb 14, 20179 years ago |
| Mac | Worldwide | Full release | Feb 14, 20179 years ago |
| PC (Microsoft Windows) | Worldwide | Full release | Feb 14, 20179 years ago |