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Blur

May 28, 2010 16 years ago
Trailer 1 / 2
Type Base game 2010 Genres ArcadeRacingSport Companies Bizarre Creations · Developer · Square Enix · Publisher · Agora Games · Supporting · Activision · Publisher Follow Log in to follow

Made by the masters behind Project Gotham Racing and Metropolis Street Racer, Blur is a racing project by Bizarre Creations that aims to take arcade-style action and realistic driving physics to a whole new level. The game drops players into heart-pumping, electrified racing action with 20 cars on a track all targeting the finish line and battling each other as they trade paint and collect intense power-ups, including the ability to blast other cars out of the way with huge bursts of energy, boost their speed, and more. While controlling photo-realistic cars, gamers can use offensive and defensive attacks as they battle for the lead and careen through real-world track locations ranging from L.A. and San Francisco to the streets of Hackney, UK and the treacherous roads of Barcelona, Spain.

What it’s like

Blur redefines the racing genre by fusing high-speed arcade thrills with vehicular combat mechanics. Rather than focusing on realistic simulation or track exploration, it delivers a chaotic, power-up-driven experience where survival and aggression are paramount. Players navigate real-world cityscapes in photo-realistic cars, utilizing offensive blasts and defensive shields to dominate opponents in large-field races. The tone is frantic and electrified, prioritizing immediate adrenaline over narrative depth or technical precision. Structurally, it emphasizes short, intense sessions perfect for quick breaks or local couch co-op, with a progression system that unlocks vehicles and upgrades through competitive play. While the physics lean toward arcade accessibility rather than hardcore simulation, the craft shines in its ability to maintain constant tension, turning every corner into a potential ambush and ensuring that no race feels predictable.

Strong in Co-op / MultiplayerCombatPacingAtmosphere / MoodAudio / MusicGameplay / MechanicsSocial / RelationshipsVisuals / Art

Keep in mind The combat-heavy focus may alienate purists seeking traditional racing or realistic driving simulations. · Online infrastructure is largely defunct, making the competitive multiplayer aspect difficult to access today.

AI-generated from catalog data, informed by reviews from metacritic.com, pcgamer.com, ign.com, gamespot.com, opencritic.com.

Screenshots

Releases

PlatformRegionTypeDate
PlayStation 3 Worldwide Full release May 26, 201016 years ago
PC (Microsoft Windows) Worldwide Full release May 28, 201016 years ago
Xbox 360 Worldwide Full release May 28, 201016 years ago

Reviews

79Critics · 4 76Players · 143

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