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Ashes of the Singularity

Mar 31, 2016 10 years ago
Trailer 1 / 2
Type Base game 2016 Genres IndieReal Time Strategy (RTS)SimulatorStrategy Companies Oxide Games · Developer · Stardock · Publisher Follow Log in to follow

Ashes of the Singularity is a real-time strategy game set in humanity’s not-so-distant future. What it means to be human has changed with the coming of the singularity. In the post-human economy, sentience is now the most valuable commodity in the universe. The only way to acquire more of that is through the control of Turinium – programmable matter – which can extend consciousness to levels we can't even imagine. Worlds are being transformed into this substance and wars are now being fought across the galaxy for control of those worlds. Each conflict takes place across an entire world. It isn't a skirmish. It's a war. Thousands of units are constantly constructed and sent across the planet with the player directing entire armies, in real time, to capture key resources in an effort to gain total control of the planet.

What it’s like

Ashes of the Singularity is a grand-scale RTS that prioritizes massive tactical engagements over narrative flair or micro-management. The experience centers on commanding thousands of units across entire planetary surfaces, capturing resources, and executing large-scale maneuvers in real-time. While the sci-fi premise regarding sentient consciousness and programmable matter provides context, it serves primarily as a backdrop for the mechanical spectacle rather than a driving force. The game is technically ambitious, leveraging advanced graphics APIs to render chaotic battles with impressive clarity and scale. Players will find satisfaction in the sheer weight of command and the strategic depth required to manage sprawling economies and diverse unit compositions. However, the early game can feel slow as players establish their foothold, requiring patience before the mid-to-late game chaos truly begins. It is a pure strategy simulator for those who love the logistics of war.

Strong in Co-op / MultiplayerGameplay / MechanicsCombatDifficulty / ChallengeSystems Depth / Build VarietyVisuals / Art

Keep in mind The narrative and writing are widely considered weak and forgettable, offering little emotional investment beyond the basic setup. · The early-game pacing can be sluggish and repetitive for players seeking immediate action or fast-paced skirmishes.

AI-generated from catalog data, informed by reviews from pcgamer.com, ign.com, cyberpowerpc.com, gamespot.com, rockpapershotgun.com, gamingtrend.com.

Screenshots

Releases

PlatformRegionTypeDate
PC (Microsoft Windows) Worldwide Full release Mar 31, 201610 years ago

Reviews

70Critics · 6 70Players · 8

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