Abyss Odyssey
Jul 28, 2015 11 years ago
There are only two constants in Abyss Odyssey: a great evil awaits at the bottom of the pit, and you must succeed or die. From indie Chilean developer ACE Team comes a new side-scrolling action adventure game featuring a complex fighting engine in procedurally generated levels that destines its three warriors to battle for an eternity. Enter the bold Katrien, the tortured specter Ghost Monk, and the ethereal Pincoya. Use the characters to perform combos, chaining attacks and releasing a flurry of blows in order to survive what lies beneath. Your path into the unknown may start out with three fierce warriors, but when you learn to possess your enemies, you can challenge the abyss with their skills and combat abilities. Each foe is as technically complex as the main warriors, so use all the options available to you and attempt to figure out the infinite abyss.
What it’s like
Abyss Odyssey is a visually striking side-scrolling action-platformer that uniquely blends the structural loop of a roguelike with the technical precision of a fighting game. Players navigate procedurally generated pits, facing an endless cycle of death and rebirth as they master one of three distinct warriors. The core experience revolves around its intricate combat engine, which demands mastery of complex combos, directional dodges, and a unique possession mechanic that allows you to hijack enemy abilities mid-fight. While the narrative framework is minimal—simply descending into an abyss to defeat evil—the tone is dark, gothic, and atmospheric, supported by ACE Team’s signature hand-drawn art style. The game offers significant depth through its learning curve; success comes not from reflexes alone, but from memorizing patterns and optimizing build variety across runs. It is a challenging, rhythmic test of skill where every encounter feels like a high-stakes duel.
Strong in CombatDifficulty / ChallengeGameplay / MechanicsVisuals / ArtAtmosphere / MoodAudio / MusicPolish / PerformanceProgression / ReplayabilitySystems Depth / Build Variety
Keep in mind The steep difficulty and punishing permadeath may frustrate players who prefer accessible or narrative-driven experiences. The procedural generation, while adding replayability, can occasionally lead to repetitive enemy encounters rather than varied level design.
AI-generated from catalog data, informed by reviews from pcgamer.com, opencritic.com, metacritic.com, indiegamereviewer.com.
Screenshots
Releases
| Platform | Region | Type | Date |
|---|---|---|---|
| PC (Microsoft Windows) | Worldwide | Full release | Jul 15, 201412 years ago |
| PlayStation 3 | Worldwide | Full release | Jul 15, 201412 years ago |
| Xbox 360 | Worldwide | Full release | Jul 15, 201412 years ago |
| PlayStation 4 | Worldwide | Full release | Jul 28, 201511 years ago |